Emotion FX 3 Now Supporting Xbox 360


Superior Member
Dec 31, 2005
This might be of interest to all the tech-savy members on the board. This stuff's way over my head but it does sound pretty good :lol:

Emotion FX 3 Now Supporting Xbox 360

Press Release

Mar. 20th, 2006 12:37 pm

Mystic Game Development announced today that the latest version of its realtime character animation system, EMotion FX 3, will fully support the Xbox 360.

"We've been inundated with requests for EMotion FX on the Xbox 360 since last year, and we are now giving game developers what they've asked for," said John van der Burg, Development Director at Mystic Game Development. "The architecture of the Xbox 360 perfectly fits the multi-processing design of EMotion FX 3. With the Xbox 360 console, EMotion FX 3 enables game developers to rewrite the laws of character believability and animation quality."

"Mystic Game Development's EMotion FX 3 will help game developers quickly breathe life into the kind of next generation characters that players demand," said Tracey Frankcom, Xbox Tools & Middleware Manager.

Mystic has been developing the third edition of EMotion FX for the last 18 months and the final SDK for the Xbox 360 is now available to interested Xbox 360 developers.
EMotion FX 3 features include:

* Real-time motion retargeting
* Tight integration with 3D Studio Max and Maya using new and improved plug-ins
* Multi-processor and Multi-core support
* Multi platform support
* All the motion blending features you can imagine
* Facial animation and high quality automatic lip-sync generation
* Advanced Inverse Kinematics and Look-at controllers
* A powerful motion event / trigger system
* Easy character customization down to per-bone level
* Over 50 API programming examples
* Very detailed tutorial style documentation as well an API reference