[QUOTE="TAZ427, post: 0]When restoring a Full Backup, to the same system, it will restore copy protected games. And that's not a violation of copy protection as it's restoring information to the same PS3.
No 'probably most definately' about it. Putting it on another PS3 breaks the copy protection rules implemented by Sony and the Full Back and Restore to a new machine will NOT restore copy protected game saves. And doing as you propose would be a violation of the copy protection that Sony is providing to it's game vendors.
TAZ427
PS: I do truly like the idea, I just don't see it becoming reality do to lack of user base. And I don't see them doing it with copy protected game saves due to the way they've implemented copy protection currently and expectations from game vendors.[/quote]
See I understand that, but I think you miss what I'm saying for that. When you play, the content wouldn't ever get saved to the machine you're playing on. So instead of the copy protection being tied to your machine, it's tied to your user name. I guess it all comes down to how the copy protection rules are written, and if they'd be willing to amend them to allow this if need be
But at the same time. right now sony already has a work around for this very issue for copy protected content from the PSN. Allowing you to transfer movies from the PS3 to the PSP and vise versa with the Activate/Deactivate system option. Make it so you have to register the PS3 serial number to your PSN name, and you get "X" amount of systems to register to your name. And when you are logged in to that system, the data is invalid on all the other systems. I don't know.There has to be an acceptable way. I guess I don't see the problem If it's registered to your user name, and your user name can only be used on one system at a time and then the data never gets physically saved to that system (possibly) then that data never really left your control, and it's stored on their server, you never have the file to save on multiple machines, just access to view it????
again I don't know but I'm sure there is away to do it and make the copy protection people happy.
And Perhaps there isn't a "big market" for this, but I think there is enough of one. How much storage space does each person need? I don't know, again it depends on if you offer space for the entire HDD or just enough to cover the game save data. How much space does Hotmail and e-mail sites offer customers for free? 5gb, 10gb??
Anyway I think Sony is looking at offering virtual HDD back up via server or how ever they'd do that as apart of that possible new PSN pay tier that is rumored. (pretty sure that was one of the rumored features) so if that is in fact true. How much harder would it be to let you access your data (even if it's just game save data) on multiple machines via username/password? And then This is a Pay service so if you don't want it you don't need it and those that do, can use it and the monthly/yearly PSN pay tier would probably cover the costs for it (because not everyone who pays for that would use this service, assuming they go through with that pay service)
[QUOTE="The_One, post: 0]Uh, do you know the difference between a 1 or 2GB Demo/Game and a few Text-based Private Messages or 300KB picture on Photobucket? You think somehow the data just teleports onto your computer? Of course not, your computer downloads it from the server via your Internet connection, which has a speed limit.
If the "game" was saved/installed on the server, then you'll need a super fast connection to be able to stream everything on the fly for loading ONTO your PS3 from the server... And again, you'd need to use up gigabytes worth of bandwidth every time you want to play a game/demo.[/quote]
Yes and that would be the issue to work out. But I'm not saying you'd be playing the game from the server, you'd still need the actual game disc, in the system that you want to play. First thing is depending on how you set it up, the system only has to update what is new from the last time you turned it on and used it. So by that sense, only the first time you do this would it take a while. (assuming you switch back and forth quite a bit) But this would be if you created a Mirror of your HDD and had EVERYTHING the same between the two, games, pictures, videos, Music.
But if you kept it just game/Save data, then the files would be pretty small and it shouldn't take long at all as those files aren't that large. Or you set it up so that it only transfers stuff over as you try to access it. That way you aren't sitting there waiting for all 120gb to transfer/update, but only the small amout of what you are trying to access then. i don't know. I'm just saying I'm sure there are ways to make it work.
The PS3 right now can search for media servers and you can access your pictures, movies, and music from your PC. That doesn't take much time at all, so if you have two PS3's set up on the same network, why not let them share their data back and forth? Again you'd have to work out things with copy protection doing it this way.
Like I'm saying there are different way to handle this, and I don't think it would be that hard to do.