something i found while browsing at gaf:
Looks like we have ourselves two new buttons. While holding down the two triggers all the way though the end, it wil click like a normal button. There already calling it L4 and R4.
Here's the full article from psm3:
link: http://www.psm3mag.com/page/psm3?entry=it_s_actually_here_psm3
The pad isn't quite as classy as you think it will be. The console looks very special. The pad is a bit, well, ordinary. Dull plastic, and, because it's so light, it feels a bit unsubsantial. The new triggers are a bit rubbery too (though do have an 'L4' 'R4' 'click' at the end which we haven't noticed before.
Here's the full article from psm3:
Ohmgod. It's here.
Just a short post to let you know that, at approx 12 noon, our PS3 arrived in the office. GET IN.
We unpacked it, boshed it on and haven't stopped playing yet. Lots more tomorrow, but here's our findings so far:
1) It's SUPERQUIET. Yes, we've said it before but we're still surprised. It makes less noise than a PS2 - just a thin, quiet whirr of a fan.
2) It gets warm - but not hot. The fan blows air out of the back and out of the top of the machine (when it's in its upright position). It's a bit weird. You certainly couldn't 'fry an egg' on the top of the machine while it's stood on end, but you could 'thaw a bagel'.
3) Loading discs is a quick, no fuss operation.
4) Screen modes up to 1080p are available - but the games we currently have don't offer 1080 modes.
5) It's see through. You can see all the innards through the smoked black plastic exterior
6) It creaks when you pick it up. The panels groan slightly with the weight of the innards
7) The power supply is built it - which accounts for what heat there is and makes it a single self contained unit (as opposed to 360's game of two halves).
8) The menus are very easy to understand. It's literally just like a PSP.
9) Games seem to leave a data folder behind on the HD disc (some kind of swap file?) We played Resistance, stopped, looked at the disc from the PS3 menu and found a 33Mb file on there (not in the save game directory). We played MotorStorm, looked again, and it had gone.
10) The pad isn't quite as classy as you think it will be. The console looks very special. The pad is a bit, well, ordinary. Dull plastic, and, because it's so light, it feels a bit unsubsantial. The new triggers are a bit rubbery too (though do have an 'L4' 'R4' 'click' at the end which we haven't noticed before.
11) We've got code for MotorStorm, Resistance and Genji so far. With more to follow.
That's about it for now.
LOTS more tomorrow.
Just a short post to let you know that, at approx 12 noon, our PS3 arrived in the office. GET IN.
We unpacked it, boshed it on and haven't stopped playing yet. Lots more tomorrow, but here's our findings so far:
1) It's SUPERQUIET. Yes, we've said it before but we're still surprised. It makes less noise than a PS2 - just a thin, quiet whirr of a fan.
2) It gets warm - but not hot. The fan blows air out of the back and out of the top of the machine (when it's in its upright position). It's a bit weird. You certainly couldn't 'fry an egg' on the top of the machine while it's stood on end, but you could 'thaw a bagel'.
3) Loading discs is a quick, no fuss operation.
4) Screen modes up to 1080p are available - but the games we currently have don't offer 1080 modes.
5) It's see through. You can see all the innards through the smoked black plastic exterior
6) It creaks when you pick it up. The panels groan slightly with the weight of the innards
7) The power supply is built it - which accounts for what heat there is and makes it a single self contained unit (as opposed to 360's game of two halves).
8) The menus are very easy to understand. It's literally just like a PSP.
9) Games seem to leave a data folder behind on the HD disc (some kind of swap file?) We played Resistance, stopped, looked at the disc from the PS3 menu and found a 33Mb file on there (not in the save game directory). We played MotorStorm, looked again, and it had gone.
10) The pad isn't quite as classy as you think it will be. The console looks very special. The pad is a bit, well, ordinary. Dull plastic, and, because it's so light, it feels a bit unsubsantial. The new triggers are a bit rubbery too (though do have an 'L4' 'R4' 'click' at the end which we haven't noticed before.
11) We've got code for MotorStorm, Resistance and Genji so far. With more to follow.
That's about it for now.
LOTS more tomorrow.