[QUOTE="tcrews, post: 5261929]Why does everyone assume that Kinect will limit you to only Kinect as the control interface? Hopefully developers will realize the greater potential (for the hard core gamers) of Kinect to supplement the standard controller. Imaging tossing grenades, pointing to where you want your support troops to move, calling back your soldiers.....all by waving your arm. Open doors, lockers, pickup weapons, etc...by grabbing them instead of having to point the the crosshair at something and then waiting for the "press A to pickup" pops up, etc...
Use the controller for moving, aiming, shooting, calling up maps, etc....supplement that with just tossing a grenade, Stabbing/punching (close combat), opening doors, picking up weapons, etc...all via the Kinect interface. Heck....say "I'm injured" and your medic comes to you and heals you....or "Heal Johnson" and they heal Private Johnson or such.....
This is what I expect to see out of probably the third wave of Kinect titles. Right now it's all about Kinect. I'm looking forward to Kinect just being there and adding to the game, not being the focus of the game.[/QUOTE]
It's good to want things. And I don't mean to be disrespectful when I say that because the ideas you have for Kinect's potential are great ideas and people always have these kinds of things in their minds when such tech is introduced, but who will be the first (if at all) to make good on it? One of the first things about Wii when it was shown was how great it would be for horror games using a flashlight. Yeah, Fatal Frame IV came early on but between that and Silent Hill, pretty much nothing... or nothing notable anyway. I still remember when people had ideas for shooters where someone could be low on ammo and you can do a gesture to toss an ammo clip their way, something that is very feasible with even just the Wii Remote alone, but nothing like that has been done yet.
Even with Move, probably the most ambitious thing I've seen is what we're seeing from Sorcery. Being able to cast two kinds of spells and mix them together for a more powerful spell and things of that sort is actually pretty cool. Some of the other concepts already exist to some degree, but something like that is what makes good on some of the lofty ideas people have. Personally, I think a Shadowgate style game would be perfect for Kinect... being able to reach into the environment to pick up items, manipulate them and use them to solve puzzles among other things. It all really depends on what you want to see and who is willing to put forth the effort to make it.