[QUOTE="D3seeker, post: 6245176]I saw in in BestBuy the other day

Picked it up, perusd the packaging and went, I'm gonna need a headset so I'm not waking up the loved ones around to way in my late night gaming sessions.[/QUOTE]
You know it does game audio via the DS controller with any headphones with a 3.5mm male connector, right? Anyway, if you absolutely want to drop a lot of money on a gaming headset, Astro is what the cool kids get, and overall quality and design experience is better than Turtle Beach, as is the audio for the most part. Turtle Beach sets tend to favor the bass, Astros between the MixAmp decoder and their over-the-ear cans, more balanced -- though not lacking bass response. Do bear in mind though $350 for a premium gaming headset/decoder kit is not going to get you anywhere near the audio quality of a $150 set of premium over-the-ear headphones. My Skullcandy Navigators sound as good or better than my Astro A40s, and they're $99, a price inflated by Skullcandy's popularity as a brand.
Of course the audio off the controller is two-channel stereo, not surround sound. Bear in mind, though, the audio out of the A50s is not 7.1 surround. It's simulated 7.1 surround piped through two channels. Astro gear does a pretty good job with processing the 5.1 and 7.1 sound fields for two channels, but it's nothing like matrixed or LPCM multichannel audio through loudspeakers. And of course the Astro A50s are wireless and you're degrading the source audio sending it by radio, just like the DS4 controller game audio.
All my gaming headsets came free when I was writing for a games website. I like them fine, but I wouldn't have paid the kind of money they were asking, not for a dedicated gaming headset. But if you are bound and determined, the Astros, if for nothing more than the build quality and durability.