[QUOTE="DeputyDon, post: 0]lol. If you've spent so much time with them, then I think you'd know that in FF8 the enemies level up as you level up. Meaning the more grinding you do, the harder the game gets. This kept it easy for newcomers and allowed "hardcore" players to get through tougher battles. I'm serious. Go play FF8 and max out your level. It's a much harder game than FF7 is. Sure you can play extremely cheap in FF8, but you can do the same in FF7 as well. Knights of the Round anybody? Or how about Quadra Magic or whatever linked with w-summon so you end up using Knights of the Round like 4 times, then you can mime it and use it another 4 times. And if you take the time to max mime out and duplicate it you can do it again....That's the cheapest spell/summon from any RPG game 12 times in a row.[/quote]
They don't completely level up with you, they level in sets so (I can't remember them of the top of my head), but say the next jump is characters in level 19-29, you can reach level 27 and fight will be getting pretty easy because you're the higher end, then when you move into the next group of levels it'll be like fighting a level 19 all over again only bigger figures and an initial disadvantage because you need to update magic, once that's done it feels like you're back to square one. No tactical changes needed, just update magic, attack & cure.
Also, all FF's you can overpower the main storyline. The lengths you have to go to in order to get W-summon and Knights of the Round are insanely higher than just obtaining Aura and Renzokuken & haste & regen multiple times. Which you don't even have to do additional things for, it's just part of the main storyline, it's almost like a bug that they overlooked. I mean, imagine materia that could give you constant limit breaks for a whole battle, that would not be fun, Omnislash, Omnislash, Omnislash, Omnislash, wow I won.