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God of War III to include ideas "too ambitious" for past games

on 17 February 2009

SCEA Santa Monica’s Cecil Kim has revealed that God of War III will incorporate a host of ideas and features that were originally conceived for God of War and its sequel, but ultimately ended up on the cutting room floor as they were considered “too ambitious.”

"Things that I am excited about [with] GOW III is that we are introducing so many new gameplay mechanics that were initially pitched during the production of God of War I [and] II,” Kim posted on his blog.

"Some ideas being too ambitious to be executed years ago, only remain in our heads. Now I see Kratos doing things that were from our wishlist. We came a long long way to make this one all come together."

Moving on, Kim confirmed that the footage seen in last week’s trailer was indeed running in real-time: "Looking good is [one] thing, it needs to play better first, and I am just blown [away] by how much stuff we are packing into the game,” he said.

Stay tuned for more info on Kratos’ latest outing in the coming months.