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BioWare Reveals Dragon Age: The Veilguard Cast Of Companions And The Voice Talent Behind Them

BioWare has lifted the wraps off the list of companions set to appear in Dragon Age: The Veilguard, as well as the voice talent that will be bringing them to life.

The main protagonist of Dragon Age: The Veilguard is Rook, who is available with four different English voice options — two North American and two British voices, coming from Erika Ishii, Jeff Berg, Bryony Corrigan, and Alex Jordan. See below for details on companions available in the game and their respective voice actors.

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  • Ali Hillis (Mass Effect 3, Naruto) returns to the fray as Harding, the dwarven scout, a Dragon Age: Inquisition hero with a big heart, a positive outlook, and a ready bow – as well as unexpected magical powers.
  • Ike Amadi (Mass Effect 3, Halo 5: Guardians, Insomniac’s Spider-Man) as Davrin, a bold and charming Grey Warden who has made a name for himself as a monster hunter.
  • Jee Young Han (Perry Mason, Unprisoned) as Bellara, a creative and romantic Veil Jumper obsessed with uncovering ancient secrets.
  • Jessica Clark (True Blood, Pocket Listing) as Neve, a cynic fighting for a better future, both as a private detective and a member of Tevinter’s rebellious Shadow Dragons.
  • Jin Maley (Star Trek: Picard, Silicon Valley) as Taash, a dragon hunter allied with the Lords of Fortune who lives for adventure and doesn’t mind taking risks.
  • Nick Boraine (Call of Duty: Modern Warfare, Black Sails) as Emmrich, a necromancer of Nevarra’s Mourn Watch who comes complete with a skeletal assistant, Manfred, voiced by Matthew Mercer (Critical Role, Fallout 4).
  • Zach Mendez (Horizon Forbidden West, Married Alive) as Lucanis, a poised & pragmatic assassin who descends from the bloodline of the House of Crows, a criminal organization renowned throughout Thedas.

Dragon Age: The Veilguard is scheduled for release in Fall 2024 for PS5, PC, and Xbox Series X/S. BioWare previously commented that the game’s difficulty settings have been tailored ‘to make sure players of all abilities can show up.’