Kenzo Tsujimoto, CEO of Capcom, has said the Japanese giant is looking to adopt shorter development cycles for some of it major game series.
Speaking to investors this week, Tsujimoto said the company wants to reduce development time for big franchise to around two-and-a-half years, making it clear there is no intention of annualizing its hottest IPs.
“We want to reduce the time needed to develop major titles from the usual three-to-four years to only 2.5 years," he said (via GameSpot).
"Speeding up development will probably raise the cost. But creating quality content will be vital to Capcom’s ability to survive by overcoming intense global competition."
The executive went on to note that Lost Planet 3 is on track to meet the 2.5 year target, with Resident Evil 6 arriving some 3.5 years after its predecessor. And, while Devil May Cry has taken longer than either of those games, Capcom hopes to slash the dev time for future iterations.
"For DMC Devil May Cry, development will require five years due to the time needed to select development companies because of our decision to switch to external development," explained Tsujimoto. "But our goal is to reduce the cycle to 2.5 years for subsequent titles in this series."