Grand Theft Auto: The Trilogy – The Definitive Edition should have had a spectacular launch, but incessant bugs, poor frame rates, and game-ruining weather effects have quickly shown these games were clearly not ready for release, and Rockstar has finally spoken out about it.
The response was posted to their official website as a blog post, in which they begin by apologizing to fans for the state of the launch, and the “unexpected technical issues” that have risen since it got into public hands.
“We want to provide an update regarding the unexpected technical issues that came to light as part of the launch of Grand Theft Auto: The Trilogy – The Definitive Edition. Firstly, we want to sincerely apologize to everyone who has encountered issues playing these games. The Grand Theft Auto series — and the games that make up this iconic trilogy — are as special to us as we know they are to fans around the world. The updated versions of these classic games did not launch in a state that meets our own standards of quality, or the standards our fans have come to expect.”
In order to rectify the situation, a large title update is set to come in the next few days for all platforms, and according to Rockstar it should address “a number of issues”. Which specific issues are addressed of course will have to wait for the patch notes.
While the upcoming patch could in fact fix a number of issues players have, if not major ones like frame rate problems, it still is wild to believe three games as old as they are released on modern consoles in such a state. Rockstar says the issues were unexpected, but so did CD Projekt Red, and we later learned that was a lie.
They could of course, really be unexpected. Let’s just hope the update works as intended, and players can get back to enjoying three classic games.
Source – [Rockstar]