Batman: Arkham Asylum details revealed

  • Posted August 13th, 2008 at 05:04 EDT by
  • 3,939 views
  • 15 Comments

(continued from previous page) ...it as picking off the weak people or people you wouldn’t last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim’s yells and then stalking the guards as they go to inspect.

DETECTIVE:

-Developers have come up with a very “sexy” CSI style for forensic puzzles because Batman will always have the very latest gadgets.

-Investigative mode is the centerpiece in Batman’s arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.

-They also mention another forensic gadget, a fingerprint tracker that allows Batman to follow trails of fingerprints.

OTHER:

-Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.

-Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell.

GRAPHICS:

-Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler’s cell, A sewer etc. Lots of great lighting going on.

-Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee’s Hush redesign as opposed to some of the more human renditions of him.

-Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome.

-They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc.

-You can control Batarangs from first person mode.

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Comments

Comment

What are your thoughts?

  1. hesmanes | hesmanes

    • 5:27am BST - August 13th, 2008

    Why didn't they have a Batman game to tie in with the release of The Dark Knight? hold on hold on?!..............................would EA be involved with it????? Think ive just answered my own question

  2. fendr

    • 5:44am BST - August 13th, 2008

    im not getting it i think unreal engine sucks!!!!!

  3. angryplaystationdude | sympozium_666

    • 5:54am BST - August 13th, 2008

    Unreal Engine 3 just declared this game sh!t. Better not be inferior to the xbox version or Epic fail

  4. TestosteRohne | TestosteRohne

    • 7:18am BST - August 13th, 2008

    How the f@ck do they expect to adapt Grant Morrison's seminal Arkham Asylum graphic novel into a videogame.

    Paul Dini (Especially now as his Detective Comics run has been dire) is really not up to adapting Grant's work.

    Although I am interested in seeing Wildstorm's (The comic company I presume) interpretation of the charactres.

    Please no robocop costume from the film, Jim Lee's version will do just fine.

  5. djrussell | djrussell89

    • 7:39am BST - August 13th, 2008

    This game is gonna be awesome.. fendr, angryplaystationdude and TestosteRohne: get a life.

  6. Ryuuchi10 | Ryuuchi10

    • 7:59am BST - August 13th, 2008

    Unreal Engine 3 is like...ancient.

  7. hush404 | hush404

    • 9:30am BST - August 13th, 2008

    Why's everyone hate on the Unreal3 engine? Lookat Mirror's Edge, that game uses UE3 and it looks spectacular. The UE3 has a lot of power in it and if used right can be made to run an awesoem game. Its those haves that use the tech (at its simplist level) that give it a bad name, pumping out crap games that barely consistitue a mod.

  8. TestosteRohne | TestosteRohne

    • 2:01pm BST - August 13th, 2008

    djrussel how about some actual feedback, we all play games and we're even registered to a game forum, we ALL need to get a life!

    I'm major Batman fan.

    I'm not superficially complaining about a graphics engine, I'm concerned about content and substance. You know the thing that mosy teenage gamers don't care about.

    The Graphic novel is a thematically dense work that even makes the recent fantastic film look thin compartively.

    Dini used to be ace, especially on those early seasons of the animated Bats, but his latter output has been severly lacking.

    Have you read Arkham Asylum or anything major by Grant Morrison?

    My concerns are quite valid.

  9. Shenlong99 | Shenlong_99

    • 2:23pm BST - August 13th, 2008

    UE3 is quite capable of producing a very impressive looking game, its just most developers dont use it to its full potential.

  10. DeadOnArrival06 | DeadOnArrival06

    • 2:52pm BST - August 13th, 2008

    HAHA @ TestosteRohne !

    I'm actually looking forward to this very much. If they can get the actual Voice actors from the Animated Series that would be awesome!

  11. hvnlyswrd08

    • 5:48pm BST - August 13th, 2008

    the movie was amazing i wasnt a big fan of batman till i saw it i hope the game is goin to be as entertaining as the movie was....i dint know mirrors edge runs on UE3 that game looks awesome

  12. dummycrash

    • 12:12am BST - August 14th, 2008

    Testoste Rohne,  I hate to burst your bubble.  But the fact that the title is,  "Arkham Asylum" does not mean that the game is a direct adaptation of Morrison's  dire,  graphic novel.  Instead of Morrison's pretentious,  psychoanalytical attempt at deconstructing Batman.  We'll get Dini's take.  Which is welcome in my opinion.  Considering the level of success he's had at adapting Batman over the last two decades.  Also,  I would suggest that Dini's Detective Comics run took a turn for the worst when forced to supplement Morrison's 'Batman R.I.P.'  crossover.  Which is ridiculous considering the timing of the run.  Right at the moment that new fans and youth are loking into Batman.  Thanks to 'The Dark Knight'.  They are confronted with,  'Batman R.I.P.'.  Nice.

  13. DragonAsh | Drag0nAsh7

    • 1:51am BST - August 14th, 2008

    A Batman game for the PS3. Awesome.

    The least they can do is use the Unreal Engine. But it's fortunate that they didn't tie the game in with the film. Any game that's directly related to a film sucks a*$..

  14. LegendaryAim | LegendaryAim

    • 3:43am BST - August 14th, 2008

    cant wait but i didnt see wether it was multiplat or not......most likely is isnt it

     

  15. TestosteRohne | TestosteRohne

    • 3:17pm BST - August 14th, 2008

    Re Dummy Crush.

     

    Good point, it may not be an actual adaptation, but title notwithstanding, the  "Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds" is quite close.

     

    It's almost redundant to accuse Morrision of pretension.

    All his works are littered with it, but almost annoyingly he seems to back it up and pull it off  (As an editor I never would have allowed his Animal Man ending, but he managed to pull it off nicely).

    I would say that his Arkham Asylum is over eager to please, but I find that it is infact Dave Mackeans (I wont draw Robin blah blah) contribution that is pretentious.

    Even if it failed, it's far more substantial than The Killing Joke, which Arkham Asylum is very much a deeper response to.

     

    I'm glad you're enjoying Dini's run, I had high hopes of both Detective and Batman runs.

    Morrison's Batman & Son into R.I.P has been a failure, but at least an interesting one.

    Personally those opening single story issues of Dini's run were fantastic, but the quality dipped very quickly and I actually stopped before his R.I.P crossover. 

    Thanks for the feedback, and like many things I would be absolutely thrilled to be proven wrong and play a fantastic Batman game, but history is not on it's side.

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