EGM reveals new Street Fighter IV details
- Posted December 12th, 2007 at 09:26 EDT by
- 3,264 views
- 12 Comments
While it might be a quite long way off, anticipating surrounding Street Fighter IV has already reached fever pitch among fans both new and old as attention remains fixed on Capcom’s latest brawler.
Yet despite this, very little has been said about the game, leaving many enthusiasts in the dark in terms of core details such as what characters are returning, the setting, and any new mechanics. However, all of those questions have now answered by Yoshinori Ono, SF4 producer in an article featured in US publication, Electronic Gaming Monthly.
"I hope that we can include some sort of visible reactions from the characters based on how much damage they receive when they are hit", Ono says, “We'd like to add details such as if a character gets hit in the shoulder multiple times, perhaps his shoulder hangs a little lower, or perhaps his animations are affected".
He later went on to say that he wanted the mechanics simple enough to where players of the original games would be able to jump right in and remember all of the key moves and combos, and that the combat this time around is more aggressive than defensive.
In regards to why SF4 will be in 2D instead of 3D, Ono said that Capcom wanted "to preserve the strategic nature of SF2 and SF3, where matches unfold almost like a chess game."
The game will run at a steady 60FPS and will take place between the timeframe of SF2 and SF3 Turbo, that way Capcom can have a nice quantity of original characters and locations for nostalgic purposes. Also he elaborated that online play is a must alongside with downloadable content to keep things fresh.
"We're aiming for an art style that looks like moving paintings rather than a hyper-realistic look", he told EGM, “But I'm not terribly worried about users being disappointed that the final game doesn't look like the teaser trailer... We do feel that if we made a fighting game entirely in the style of the teaser, it might be too impractical and too hard to play."
Currently there is no set release date for Street Fighter IV, but Ono believes that it might not be out until 2009/2010. While that might be a ways off, PSU will continuously cover SF all the way through to its release, so stay tuned for more information.
Source: CVG
Comments
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princevegeta1980
- 9:48am GMT - December 12th, 2007
- 1
1st, again, lol!
i hope that it's as good as the original street fighters, i kind of miss the good old 2d fighting games, hopefully all the characters of the serie will be playable.
Ps: where do you guys get your photos and giffs? every time i found one i can't use it for my profil!
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Lonewolfmack |
anubius- 12:01pm GMT - December 12th, 2007
- 3
What was the point in telling us about a game that is 2 years away i am getting tired of this let me know about the game 6 months out from release so i just dont forget it or loose interest.
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BD_BLACKAZZ |
BD_BLACKK- 1:15pm GMT - December 12th, 2007
- 6
ive always been a street fighter fan. but if it going to released (2009,2010) it should be amazing. looking forward to its release
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cOwpander |
Sobe_Elixir- 1:28pm GMT - December 12th, 2007
- 7
It would be cool if you press back when a opponent attacks you, instead of the old block with your body technique, it would be awesome if they actually dodged the attacks and blocked them like SF3 when you press forward. Also to make it challenging press forward to do a parry block or dodge. Now that would be Next gen.
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FatherOfOne
- 1:30pm GMT - December 12th, 2007
- 8
Sony, please work with these guys to make it 1080P on the PS3. There is little reason a "2D" fighting game needs to be 720P on the PS3.
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Uncool |
Admodistrator- 2:04pm GMT - December 12th, 2007
- 9
SF 3 turbo? Lol someone doesn't know the series. SF II Turbo and SF III (probably 3rd strike). Well I did hope it was going to looks something like the trailer but I guess that was a bit too hopeful. XD Gotta know if the parrying system is in place and whether or not we have a plethora of new characters that are not going to be tier whores.
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RagingStorm |
RagingStormX- 5:26pm GMT - December 12th, 2007
- 10
Capcom needs to fix this. And this article does NOT answer all of the questions surrounding this game. They stil haven't decied on which consoles it will be on (Ono actually said that he assumes the PS2 [yes...ps2] and the DS [wtf?] are the most fitting/siutable platforms for this title). Only the gameplay mechanics are 2D, graphics are toon-shaded 3D and the camera is fixed. This article makes it seems like the game is going to be a true 2D figher like SF3. They removed the parrying system, but there is a new "revenge" system. Although I am getting a bad vibe from all the screenshots and what not, I will only pass judgement once I have seen actual gameplay or better yet play a demo (they better have one too...gaddamit >.<)
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martinezj77
- 5:51pm GMT - December 12th, 2007
- 11
Two words for Capcom....
PS3 Exclusive!!!!!
or PS2...
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MatrixSixaxis
- 7:46am GMT - December 13th, 2007
- 12
No way this game will be an exclusive to any console! (even pc will get this, eventually). As for the waiting game, I don't really want to hear about this game until it's nearing it's release date! Wonder what kind of DLC they'll have for a fighting game, except maybe different costumes?!? (similar to DOA style??). Anyways, we SHOULD have SF2 remake to keep us entertained and prepared for the new SF game! (by next year I hope!!!)
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