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English version of MGS 4 tougher than Japanese release

  • Posted October 23rd, 2007 at 05:31 EDT by Mike Harradence
  • 8,306 views
  • 19 Comments

Konami has revealed that the English release of its PlayStation 3-exclusive title Metal Gear Solid 4: Guns of the Patriots will be noticeably more difficult than its Japanese counterpart.

Speaking during an interview at the inaugural E for All expo last weekend, Assistant Producer Ryan Payton explained that Japanese gamers are more reluctant to explore the uses of the games 3D camera; an aspect that he observes is more popular among western consumers.

“It's going to be harder than the Japanese version, I can say that right now. That over the shoulder view is going to be, I hope, the focal point!” said Payton.  “I want to make that the default setting, and then people can turn on auto-aim later if they want to. I think that auto-aim takes away from the intimacy of the battle.”

“The reason we put that in there was because at TGS I noticed that when Japanese gamers would play, they would pick up the PS3 controller, and their right thumb would never go even go close to the right stick”, he continued.

“They would never manipulate the camera. It's still something that they need to learn about this full 3D camera system. Games like Onimusha and Resident Evil have always kind of held their hands through games with fixed cameras and things like that.”

Metal Gear Solid 4 is scheduled for simultaneous worldwide release in Q1 2008.

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What are your thoughts?

  1. Uncool | Admodistrator

    • 5:40am BST - October 23rd, 2007

    I guess I can understand how two different cultures can have different preferences of play styles. I do think having auot aim is an asset for those new to the MGS series but also addresses that veteran MGS players need not such a function.

  2. MatrixSixaxis

    • 5:52am BST - October 23rd, 2007

    Patience is such a killer in this waiting game! 8E

  3. Spearhead

    • 6:35am BST - October 23rd, 2007

    I guess if its like the psp version then you still have advantages over autoaim if you can do quickmanual aim = headshot vs bodyshots usually win if your fast enough. 

  4. -Zaku- | SlashZaku

    • 6:50am BST - October 23rd, 2007

    I like how they are tailoring the game to two different cultures.

  5. Ferre

    • 7:53am BST - October 23rd, 2007

    Nice thinking Ryan Payton. I so want this game! :)

  6. buffon | mido4ever

    • 9:28am BST - October 23rd, 2007

    I read the full interview ... Ryan Payton  CONFIRMED that the game is PS3 EXCLUSIVE ... No 360 version coming .

  7. Nosferatu

    • 11:17am BST - October 23rd, 2007

    [b]buffon[/b] - Of course its ps3 exclusive, only way it would hit the xbox360 if microsoft added the so called internal hd-dvd drive but they still would rather keep it for sony exclusive due to their success with the playstation platform.

  8. phalanges | Windstonam

    • 11:27am BST - October 23rd, 2007

    It's kinda interesting that certain gaming cultures perfer certain in-game controls. I would go nuts if they didn't have controlled camera angles.

  9. nastanley

    • 12:59pm BST - October 23rd, 2007

    well i am up for the challenge. bring it on mgs4

  10. gingo | gingo

    • 1:49pm BST - October 23rd, 2007

    psn id: gingo... 3d cameras are great and once japanease learn to use these they will wish they had used them much before now

  11. DnA19

    • 3:23pm BST - October 23rd, 2007

    harder, thats great, just means that i can really get down and dirty with this game.

  12. alchemyuser1 | alchemyuser1

    • 4:32pm BST - October 23rd, 2007

    by harder hope they mean A.I because from gameplay vids the enemy did not look like they would make it hard for you to shoot them in the head (RFOM) was a great example of next gen A.I. responsive enemies. the chimera made the extra effort by flanking and things like that. hope that Kojima goes beyond that and makes an even more difficult, fun game.

  13. InfernoReaper | GrimDarkling

    • 2:38am BST - October 24th, 2007

    I like free roam cameras, but on a game like this, you almost have to have one.

    I'll say though that God of War had a great fixed camera system.

  14. debamf

    • 6:36pm BST - October 24th, 2007

    I always thought they upped the difficulty level for all english versions of Japanese games.

  15. JMelillo57 | jmelillo57

    • 10:55pm BST - October 27th, 2007

    I can't wait for this game.

  16. GreyFox666 | GreyFox666

    • 4:24pm GMT - December 31st, 2007

    if it's true what they say, June 18th is too far away... the suspense is killing me...

  17. Ka1zer | delikaizer01

    • 9:42am BST - April 8th, 2008

    haha japanese cant handle the intense action like americans can!!!  they love Onimusha and Resident Evil, where we love CoD4, halo, gears of war, crysis, etc, etc.

  18. FlameDragoon | delikaizer01

    • 4:58pm BST - June 5th, 2008

    Ka1ser, you obviously play nothing but FPS. You sound like such an xbot.

  19. kevkelly | kevkelly

    • 8:59am BST - July 9th, 2008

    mgs4 was a great game but far 2 easy

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