Evolution of Resistance

  • Posted January 26th, 2008 at 18:35 EDT by
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  • 71 Comments

Developed by Insomniac Games, Resistance 2 is on its way to be one of the biggest exclusives released on the PlayStation 3. Being the third title to release from Insomniac for the PS3, we'd like to take a look at the evolution of the game's graphics since its beginning. The first photos compare images from the first build of Resistance known as Project I-8, and lead up to the first new screenshots of Resistance 2. Click the images to enlarge.


As you see in the images above the engine has progressed in providing higher quality textures, larger color palette, normal maps, and shading. Also lighting and shadows have been improved. You will notice that from I-8 to the final product they added such things as self-shadows, where non-static characters in the environment cast shadows on themselves and other objects. This is just one of the small yet notable graphical upgrades you will probably see improved on more in Resistance 2.

Also with technology constantly advancing, we probably see differed rendering and full screen anti aliasing when Resistance 2 releases.


Another graphical upgrade you will notice is the use of texture streaming. The first Resistance as you all know didn't use the technology, so Insomniac had to make choices about where they spent their high-res textures. Then during the development of Ratchet and Clank Future: Tools of Destruction, Insomniac added the feature to their game engine.

"Starting with Ratchet and Clank Future: Tools of Destruction we are supporting texture streaming, which will make the worlds look even better, and will also consume even more space on disc," wrote Brian Hastings, Insomniac's chief creative officer. "With streamed textures, streamed geometry and streamed audio, even with compression, you can quickly approach 1GB of data per level."

With the first Resistance hitting 17.5 GB in size, it will be amazing to see how large Insomniac will make Resistance 2.


Lastly we'd like to point out that Insomniac is going to great lengths to put as much action on the screen as possible. As you see above, not only will you be fighting dozens of Chimera soldiers but building size Goliaths as well.

In an interview with VideoGamer, Brian Hastings goes over the technology and procedures they used to fit all of the action into Ratchet and Clank Future at 60fps, which we can only assume will get better in Resistance 2.

"The tech and gameplay teams have moved tons of things over to the SPUs that used to run on the PPU. Collision and physics are entirely running on SPUs now, which allows us to put much more on the screen at once than we were able to with Resistance. Moving more and more code to the SPUs is an ongoing process and I think we'll continue to see major benefits from this for several more years," said Hastings.

This is probably the reason why Insomniac is pushing multiplayer from 40 to 60-player matches, and two-player to eight-player co-op. They have spent enough time with the Cell architecture to understand how it works and how to optimize their games for it.

With Resistance 2 still far off from release, you can bet on seeing even more improvements over the course of the next few months. Until then, you can help out on the Insomniac forums by letting the developers know what you want to see in your Resistance sequel.

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  1. prcko

    • 11:30am GMT - January 27th, 2008

    q4 proly

  2. friendtec

    • 11:43am GMT - January 27th, 2008

    Awsome! this is definatly a 1st day purchase!

  3. tasto2101 | tasto2101

    • 2:09pm GMT - January 27th, 2008

    awesome game !

  4. Stev-o | kingboy941

    • 2:40pm GMT - January 27th, 2008

    well..the goliaths still look the same and all they did was change the looks of the hybrids??and yea the background does look different and the colors are better,but wat we need is the info on the background of the game and a bit of the story line!!!

  5. edward_moffet | edd

    • 3:21pm GMT - January 27th, 2008

    omg

  6. Uncool | Admodistrator

    • 1:28am GMT - January 28th, 2008

    I hope there is a demo of this but if not so be it, this game's progression is already apparent.

  7. richkaos | richkaos

    • 5:27am GMT - January 28th, 2008

    I will be getting this on pre order, it looks great and i loved the original, keep it going Insomniac

  8. jocomat9 | jocomat10

    • 9:21am GMT - January 28th, 2008

    sweet!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  9. RuiyJR | Tseska_922

    • 9:38am GMT - January 28th, 2008

    Mannn.... i'ts awesome!!!!!!

  10. prcko

    • 10:52am GMT - January 28th, 2008

    Gief that game!!!!!!!!

  11. Numba1boy | LiLJ258

    • 11:28am GMT - January 28th, 2008

    yea dis game looks preety crazy.......its gonna b my first pre-order:)

  12. cell989

    • 12:36pm GMT - January 28th, 2008

    Damn those pics made me realize Resistance 1 to resistance 2 is a huge leap in every way, almost as if it was a new game for a nex-gen system that will come out with the games release.

  13. Battlebum | Maestro_

    • 6:18pm GMT - January 28th, 2008

    i still play resistance 1 online. this is going to be AMAZING online. First Day its mine

  14. yoboyrob9041226 | BIGROB904

    • 10:51pm GMT - January 29th, 2008

    i thinkall of us agree this is a day one buy we will forget all about cod 4 o and HALO WHO? the year of the playstation

  15. alchemyuser1 | alchemyuser1

    • 3:30pm GMT - January 30th, 2008

    insomniac really is one of the best

  16. Stev-o | kingboy941

    • 10:04pm GMT - January 31st, 2008

    puhlease,this game is definitely not gonna be better than cod4 and insomniac is not one of the best?

  17. prcko

    • 9:42am GMT - February 2nd, 2008

    Insomniac is one of the best company for making good and attractive games.Yes this gonna be better then cod 4 belive me.

  18. motzo

    • 9:35am GMT - February 3rd, 2008

    Could it be... do I see COULOR in resistance for me the 1 toned game play ussaly either blue or tanned was the one big downfall of the game cas all it manged to do was make me feel depressed while playing it

  19. hazeblaze

    • 8:09pm GMT - February 3rd, 2008

    Of course this game is going to be better than COD4! Haven't you read anything on it yet?! 60 player squad based online combat crushes anything that's been done before it, period!

    As far as the single player, the first Resistance is already better than COD4 in that department... so the two seperate campaigns in Resistance 2 will easily crush COD4 in that department too.

  20. v8nnwilder

    • 2:41am GMT - February 5th, 2008

    This is looking real good.... Can't wait for it to become a reality. Will definately get this game as soon as it hits the shelves. I will also keep supporting Insomniac as the are one of the very few developers that actually worked hard to get their heads around the Cell technology... And the got it right for sure. And things will only get better and better.

    Resistance :Fall Of Man was my first game on the PS3, I recently finished Rachet & Clank and I was actually suprised at how much fun that game was...

    So I will wait for Insomniac to bring out the next list of games and I'll pick  'em up as they come along.

  21. cruton

    • 7:34am GMT - February 6th, 2008

    ths game looks like it will be amazing, especially when we know that the last resistence already delivered

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  • Related game: Resistance 2

    Release date (US):
    November 4th, 2008
    Developer:
    Insomniac Games
    Genre:
    Shooter - First Person
    Rank:
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    Up 0 places (in last 7 days)

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