Insomniac: Resistance 2 nearly had "Hollywood" ending
- Posted November 13th, 2008 at 10:41 EDT by
- 4,809 views
- 24 Comments
Insomniac's well-larded blockbuster shooter Resistance 2 is even now filling North American living rooms with the whiff of scorched mutant flesh (Europe's turn comes on November 28). What better time, then, to stop by Insomniac Towers and get a little post-match analysis?
Speaking to Gamasutra among other ardent fans at the developer's Burbank, California headquarters, lead Insomniac staff have divulged a few of the key decisions underpinning their fourth PlayStation 3 project. Apparently the game's downbeat finale wasn't set in stone: the writers were making changes "right up until the wire".
Company CEO and Resistance 2 Creative Director Ted Price and his staff even toyed with the possibility of a more conventional, uplifting conclusion. "Every story's going to have an up or down ending," Price observed. "At one point we did discuss more of a Hollywood ending, and it... felt like we were lying to ourselves. The story couldn't end this way, believably."
"We did talk a lot about creating a bleaker world and a greater sense of despair," Price continued. "Because if the stakes aren't raised, it's not compelling to the player. Our goal was to push that as far as we could to make players feel really overwhelmed. We wanted it to have an emotional impact on players."
Audio director Dwight Okahara chipped in to point out that the game's colourful soundscape somewhat counters its deadening premise. "[The developers] created this bleak dead world, and we can't do a lot with that, so we added a lot of atmosphere into that with this Americana."
Co-op Lead Designer Jay Biegel insisted that traditional two-player support for the main storyline would have been disastrous. "All of the superficial add-ons you have to do to gate in a second player would detract from the personal story. Imagine playing BioShock in two player -- it would be horrible."
There's plenty more through there.
Comments
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DJDarkViper |
DJDarkViper- 12:39pm GMT - November 13th, 2008
- 7
i love Insomniac but Resistance isn't exactly my favorite game lol. Bet the fiurst one though, eh maybe ill give R2 a shot in the near future
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hitman8062 |
hitman8062- 12:41pm GMT - November 13th, 2008
- 8
Im getting this on christmas
Anyone want to play
psn id:hitman8062
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supamariobrotha |
supamariobrotha- 2:48pm GMT - November 13th, 2008
- 12
the ending was good on resistance 2 but for some reason i don't think hale is dead!!!
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PantherHeel93
- 2:55pm GMT - November 13th, 2008
- 13
*SPOLERS*HALE GETS SHOT!! I was like... WTF! HALE JUST GOT SHOT! IN THE HEAD!
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edward_moffet |
edd- 3:09pm GMT - November 13th, 2008
- 14
i love resistance 2, i feel that this game is not getting the credit it deserves, the story and characters are amazing, the graphics are beautfiul, the sheer scope of the gameplay is awesome, and the multiplayer modes are unrivaled and yet it recieves an 8.5 people DO NOT listen to reviews go buy this game
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GOD_OF_CHAOS_KRATOS |
Lp47- 9:06pm GMT - November 13th, 2008
- 18
The ending was awesome(I now want to buy the book and can not wait for either a movie or resistance 3)
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BlueDragoon0 |
Lionheart0- 2:18am GMT - November 14th, 2008
- 23
To whoever posted this article or any PSU staff for that matter. Could you quite possibly, you know. Ip ban Xman 360 for good since all he does is troll articles on this site? Oh and delete his comments.
F****** Xbots.
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Gameware336 |
Tyrial- 9:30am GMT - November 14th, 2008
- 24
well lets put it this way..the ending..was so unbelievable and an oh god NO HOLY CRAP WHY ending that multi didnt matter anymore, i locked that scene in my head forever and traded the game in, i love the game awesome, i just couldnt defile that last scene.....it was intense and i was staring wide eyed long after the credits started to role













































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