Most Innovative Game of E3 2008

  • Posted July 29th, 2008 at 01:51 EDT by PSU Staff
  • 5,682 views
  • 16 Comments

Innovation is what drives the videogame industry forward. Despite all the carbon copies of other titles out there, great games with original ideas are almost always more successful their clones. More importantly, they're the games that go down in the annals of history. Nobody will ever forget the first Super Mario Bros., The Legend of Zelda: Ocarina of Time or Grand Theft Auto III simply because of the sheer originality of their design. With that said, which PlayStation games were not the followers, but the trailblazers at E3 2008? Here are our nominees.

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In Mirror's Edge, you're put straight into the shoes of Faith as she performs parkour through a vertigo-inducing cityscape. Despite its first person perspective, Mirror's Edge isn't solely a platformer, fighter, puzzler or shooter. The game's focus is divided between intense combat (both hand-to-hand fighting and gunplay), fast-paced chases and challenging puzzles. Featuring a never-before-seen sense of movement and spacial awareness, Mirror's Edge is all about bridging genres and providing an epic experience you won't soon forget. 

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Here's the thing, Flower isn't a great game. It's great, but it's not a game. Flower can only be described as an experience, one that lies on the opposite side of the spectrum from nearly everything else currently available. Using only Sixaxis motion control and a single button, Flower has you playing, nay, experiencing the dreams of flowers. The point of Flower is to revitalize the earth and bring color to the world. Once you've flown about in the wind and garnered a sufficient amount of flower petals, vibrant color and nature will sweep across the previously-barren landscapes, much like in Okami. Frankly, if we can compare anything to Okami, it's probably awesome, and that holds true here. 

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At first glance, Tom Clancy's EndWar seems like your standard real-time strategy game, albeit a quality one. Once you dig a bit deeper though, this World War III speculator breaks a lot of ground in several different areas. First of all, it's an RTS built from the ground up for consoles. First thing that comes to mind? Control problems. Although the developers state that the game plays perfectly fine with a controller, if you've got the right equipment -- a microphone and some vocal chords -- you won't need a controller at all. That's correct, the entire game can be played using voice commands. But that's not all. EndWar's other major innovation lies in its persistent online Theater of War mode. In Theater of War, online proxy battles contribute to the overall balance of world power. If your faction wins enough individual battles, they can seize control of more and more areas and inevitably control the world. World domination from the comfort of your own home... it sounds pretty appealing to us. 

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LittleBigPlanet is the one game on this list that truly needs no explanation. Fully embracing the "Game 2.0" ideology, LittleBigPlanet is not only a game for its users, but a game by its users. With a revolutionary yet user-friendly toolset, you'll be up and crafting your own levels in no time. Don't want to make a whole level? You don't have to. Make an object, vehicle, gadget -- whatever you desire. Save and share it so other people can implement your creation into their levels. Just when you think you've finally reached the limit of what LittleBigPlanet can offer, you'll download a level that will open up your mind to endless other possibilities. Play, create and share to your heart's desire when LittleBigPlanet launches this October.

And 'Most Innovative Game of E3 2008' goes to... 

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Anybody surprised? The folks at Media Molecule have yet to disappoint us; each time they show off LittleBigPlanet, our urge to spend just one more level with Sackboy and co. grows ever greater. LittleBigPlanet seeks to redefine the entire user gameplay experience. No longer will developers merely make the game and players purely play. In LittleBigPlanet, the making is the playing. It's not that LittleBigPlanet is the first game ever to feature user-created content, but it's in its extraordinary ease of use for us everyday folks who can't forge an Unreal Tournament map or Half-Life mod that lies its unmistakable appeal. And, a few months after the game's release when you hop online and see all the content created, you'll finally see how big this little title really is.

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What are your thoughts?

  1. NoMercy666 | Ask me...

    • 1:55am BST - July 29th, 2008

    This was pretty obvious.

  2. Eric2929 | Eric2929

    • 2:08am BST - July 29th, 2008

    Biggest Sleeper Hit is up next. After that, we've got the best PSN, PSP and PS3 game awards.

  3. PROTOTYPE

    • 2:22am BST - July 29th, 2008

    Yeah no suprises here. I'm gonna go ahead and guess LBP wins best PS3 game as well with the runners up Killzone 2 and Resistance 2. Best PSP game will be Resistance: Retribution and best PSN game will be Flower maybe?!?! Well theres my predictions haha.

  4. Hyourinmaru | DAT1AZNPAN

    • 3:16am BST - July 29th, 2008

    good choice and a obvious 1 too lol cant wait for LBP

  5. Babiloo | XavierHarkonnen

    • 3:53am BST - July 29th, 2008

    can some1 tell me the objective is in lbp? whats the point of the game? besides custom lvls, objects, etc. just a platformer? looks good tho

  6. Guamdude 671 | bblas

    • 4:01am BST - July 29th, 2008

    Yeah this was really obvious who'd win. Still though Little Big Planet deserves it. PSN:bblas Feel Free To Add

  7. MrMadJ | Mad J

    • 4:01am BST - July 29th, 2008

    This game is for the PS3 what SPORE is for the PC. Really can't wait till october.

  8. T-Dogg400 | T-Dogg400

    • 4:09am BST - July 29th, 2008

    Really enjoyed Mirrors Edge and LBP this year. Good choice of games apart from Endwar wasnt that convinced.

  9. warstory | warstory

    • 5:09am BST - July 29th, 2008

    cant wait for this to come out

  10. hesmanes | hesmanes

    • 5:23am BST - July 29th, 2008

    @ Babiloo

    i think you should do some homework on the game and its creativity. i think then you might appreciate what will be in store for us in a few months time

  11. rexdeath | rexdeath

    • 7:07am BST - July 29th, 2008

    As if there was anything else that could take on Sackboy!!! but Endwar??? Did you just stick any game down there because you knew LBP was going to win it??

  12. gingo | gingo

    • 9:57am BST - July 29th, 2008

    psn id: gingo... LBP is the most innovative game ever made so there is no other game that could have won this but flower is looking quite cool

  13. J08hawks | J08hawks

    • 5:59pm BST - July 29th, 2008

    I cant wait for this game looks like itll be tons of fun 

    psn id J08hawks

  14. tabular

    • 9:45pm BST - July 29th, 2008

    Lol!  No surprise.

  15. Farseye | Farseye

    • 10:43pm BST - July 29th, 2008

    lol thx for the thread psu staff... i totally forgot about EndWar, glad i got it back in my head though ;)

  16. silent_assassin6

    • 8:03pm BST - July 30th, 2008

    who cares about Lbp it is a childish game and looks incredibaly stupid!, any one who gets it is truly a class A NErd GEek                     

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