MotorStorm Dev talks PS3 and advances in Pacific Rift
- Posted June 11th, 2008 at 21:14 EDT by
- 8,512 views
- 26 Comments
Continuing our discussion with Paul Hollywood, Evolution Studios' Creative Director, we were treated to a few great details on what gamers can expect to see in MotorStorm Pacific Rift as well as how the PlayStation 3 will bring about more than just mere graphical advances.
"One of the beauties of the PS3 is that you can do so much processing in parallel," remarked Hollywood. "Setting it up to do that requires careful planning of course, but it means you can really make it do some special things. What gamers will tend to notice most will be the graphical advances, but the power of the console goes deeper than that. The audio, the AI, the effects, all these things, and many more, have really come on for this game."

We then continued on to discuss Pacific Rift's key improvements over the first MotorStorm. While the original was a brilliant game, a sequel is expected to be, well, bigger and better. Here's what Hollywood had to say on the topic.
"The Island is obviously a big new aspect; it means we can have races in much more varied types of environments than before," explained Hollywood. "We’ve also added the monster truck as a new vehicle class, which presents the player with an entirely new aspect to the racing. If you’re driving one, you can have as much fun just driving over your competitors as you can using its immense power. If you’re racing against one instead, well you’d better have a good exit strategy."

"We’ve spent a lot of time on our multiplayer features too," he continued. "We got countless requests for splitscreen last time, so that’s been in since day one and is great. And we’ve also made our online play more robust and with more features to make it an easier, more friendly experience. But they’re just the tip of the iceberg really; you’ll have to play it to really understand that it’s all new, but with the same MotorStorm attitude."
MotorStorm Pacific Rift is set to release sometime this October, but stay tuned to PSU.com as we'll have more coverage of Evolution Studios' newest addition to the MotorStorm franchise soon.
Comments
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cleptomaniac
- 9:32pm BST - June 11th, 2008
- 1
the last one was awsome, so this (with all the improvements) should be even better. I can't wait to get this one.
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Undying_Darkness
- 10:08pm BST - June 11th, 2008
- 3
Awesome! i cant wait for it to finally be released. i wonder if motostorm 3 will feature snow? and snowmobiles? and much more?...
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acidhead89
- 10:58pm BST - June 11th, 2008
- 8
im just hoping it doesnt get delayed...i cant wait to play the parts were thers gonna be lava
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Dr_tee18 |
Drtee18- 11:16pm BST - June 11th, 2008
- 10
maannn..... can't wait for october. its just stabbing the back of the neck. the first game is so addictive. imagine the second one. GTA IV better watch out. There's a new contender for most addictive PS3 game and goes by the name
MotorStorm: Pacific Rift. F***ing SWEEEEETTTTT!!!!!!!!!!!!!!!!!
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Sqeegy2001 |
Sqeegy2001- 2:29am BST - June 12th, 2008
- 15
This might be random but they should also have a spectator mode. so if u not in the mood to race sit back and watch other peoples in there races. to me that's something i wanted to happen for a while. kinda like socom does
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BlueDragoon0 |
Lionheart0- 3:33am BST - June 12th, 2008
- 17
June 12th and on wards are going to be exciting times....
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chilledbreeze7
- 3:51am BST - June 12th, 2008
- 19
I really hope they will allow us to set up and use custom sound tracks within the game. I know the up and coming XMB in game music is supposed to be on its way, but I think it would work better if the actual game handled this aspect.
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InfernoReaper |
GrimDarkling- 3:09pm BST - June 12th, 2008
- 23
@ Undying_Darkness: That would be a great idea for the next Motorstorm.
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The first one ran at 720p. Could they have gotten it up to 1080p? I have high hopes for this game. First one was almost perfect.
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