PS3 development hasn't caught up with 360, says EA

  • Posted February 1st, 2008 at 04:58 EDT by Mike Harradence
  • 45 Comments

John Riccitiello, CEO of Electronic Arts, has said that the company’s experience in developing games for the PlayStation 3 has not yet caught up with its efforts with Microsoft’s Xbox 360.

Speaking during a conference call today, Riccitiello admitted: "Not quite. There's no doubt that Electronic Arts, along with many other publishers, had some challenges essentially meeting the technical specifications effectively on the PlayStation 3.

"Games where we led development on the PS3 platform, like Burnout, which is doing very well on the market today, we had no issue at all.”

"But in circumstances where we either led with the Xbox 360 or ran parallel production, for the most part, we're still experiencing some delay on the PS3. It's a little bit more of a challenging development environment for us.

Despite this, he stated that the issue is not as apparent as it was nine months ago, although the team still has its fair share of catching up to do.

"It's probably only a third of a problem for us as it was [nine months ago]. But there still remains some catching up to do on the engineering side for the PS3."

Source: CVG

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What are your thoughts?

  1. Sniperwithacause | Sniperwithacause

    • 5:08am GMT - February 1st, 2008

    See it 2 believe it

  2. GreyFox666 | GreyFox666

    • 5:13am GMT - February 1st, 2008

    well that's because most developers use the 360 more than the PS3 to make their d@mn games... and that's only because it's easier to make on the 360... maybe developers should stop being so damn lazy... using the 360 as the easy way out.... i seen this Ubisoft video once and all the developers we're using 360"s... i didn't see 1 d@mn PS3 till they started talking about HAZE in the video... ain't that some sh1t...

  3. D3v1lwqer23 | GreyFox666

    • 5:14am GMT - February 1st, 2008

    EA is a piece of crap...and lazy.

  4. sutton32 | sutton32

    • 5:15am GMT - February 1st, 2008

    completely agree with greyfox666 ... they all know that ps3 in terms of potential is the best system just harder to develop for

  5. kljaca69

    • 5:17am GMT - February 1st, 2008

    x box is buls h i  t      ps3 rules we all know that guys

  6. djrussell | djrussell89

    • 5:22am GMT - February 1st, 2008

    Solution: lead for the PS3. I mean look at Burnout - the quality is better and they admitted themselves that it wasnt as much of a problem leading on PS3 and porting to the other systems as it was the other way round. Am I missing something here?

  7. IONIXX | IONIXX

    • 5:26am GMT - February 1st, 2008

    OH **** U EA!, their not developing PROPERLY, with ps3 theres a different process, its not ps2, with ps3 u need to do it ina different way, but if EA is simply to DUMB to learn how to develop on a console, then they in time, will crumble to pieces,

  8. zarajoe

    • 5:29am GMT - February 1st, 2008

    I agree with all these comments.  I mean they have mastered development for the 360, so why not use the ps3 as the lead platform and learn how it ticks.

  9. ProfSebastian

    • 5:32am GMT - February 1st, 2008

    kljaca69 how old are you?

  10. ypaotroicn

    • 6:04am GMT - February 1st, 2008

    n00bs

  11. PS3-The Ultimate Machine

    • 6:04am GMT - February 1st, 2008

    I just hope the next NFS would be picture perfect on the ps3.

  12. richkaos | richkaos

    • 6:10am GMT - February 1st, 2008

    See they can do it: Quote: Games where we led development on the PS3 platform, like Burnout, which is doing very well on the market today, we had no issue at all. In time I believe that the PS3 will be the lead platform on all counts.

    You dont hear smaller developers like Insomniac moaning and complaining about how difficult it is, they just get on with it and do a damnd good job as well. Problem is with EA is its all about money and how much they can make for as little effort as possible. Burnout is good but its the first decend game to come out of the EA camp, all the others are lame revamps with minimal improvements. And because they are so huge they feel they dont have to make the effort, so lets not all go buy tiger woods 09 etc (no doubt released this spring) and line their lazy pockets just to play yet another reincarnation with OOooo wow another course and a slightly different control system.

    Role on resistance 2

  13. terminator12259 | tacitassassin25

    • 6:43am GMT - February 1st, 2008

    ea is crap, they are so full of shlt, maybe if they tried it wouldnt be hard, developers can do it. look and naughty dog, insomniac, if they can make games for ps3 ea should be able to

  14. Limanima | Limanima

    • 6:54am GMT - February 1st, 2008

    I have to agree that the delopment should be as easy as possible. It should be easy to program for the PS3. Sony *has* to provide all tools, knowledge, help and support to developers. I think that when Sony designed the PS3 it should have thought about this problem. At least is good to know that developers are starting to catch it up.

  15. frank_magnet | Frank_Magnt

    • 6:55am GMT - February 1st, 2008

    We keep hearing this but then others say they are having no problems now, perhaps you should employ better staff EA!

  16. Deldwen | Deldwen1

    • 7:15am GMT - February 1st, 2008

    EA u lazy bastards shut up and eat ur dounuts and race threw ur below medioker games, crappy grafix and non originallity titles/game play

  17. McPhhoey

    • 7:26am GMT - February 1st, 2008

    Agree with Limanima. Can't believe after over 1.5 years PS3 development the team at EA don't know everything about the PS3. Sony should be seeing these games and providing more help, tools, info and example code to show devs the best ways to get power out of the PS3's CELL BE & RSX. Obviously other devs have figured it out, surely Sony's in-house teams know, it is damaging the PS3's reputation and should have been sorted by now.

  18. Boxweiler | Boxweiler

    • 7:28am GMT - February 1st, 2008

    The heading should read ... EA Development Hasn't Caught Up With PS3!

  19. ProfSebastian

    • 7:36am GMT - February 1st, 2008

    "The heading should read ... EA Development Hasn't Caught Up With PS3! "

    Amen to that.

  20. TruBlu2

    • 7:43am GMT - February 1st, 2008

    EA can BUG OFF........a crappy company who has screwed the PS3 crowd.

    Boycott EA

  21. Paranoimia | Paranoimia

    • 7:46am GMT - February 1st, 2008

    I was going to say that much smaller devs seem to be having no real problems, so the problem obviously lies within EA - but richkaos pretty much said it already.

     

    As for this comment: "Games where we led development on the PS3 platform, like Burnout, which is doing very well on the market today, we had no issue at all.”

     

    Well, DUH! That's because it was developed by Criterion, who seem to have a clue what they're doing. I'm afraid you can't take credit for that one, EA - you're only the publisher!

  22. Jared

    • 7:53am GMT - February 1st, 2008

    No brainer, really....  I think we all knew the PS3 needs some more time to catch up on the development scale.  While development on the PS3 has advanced over the last year, I wouldn't think it will be on par with the Xbox 360 for at least another year.

  23. Enacku | enacku

    • 8:07am GMT - February 1st, 2008

    aka "we cant take the time to teach our programmers how to use the ps3 effectively, cause we are to busy making semi decent games"

  24. gingo | gingo

    • 8:14am GMT - February 1st, 2008

    psn id: gingo.... well he just discovered himself how to solve this problem, make PS3 the lead platform and both versions turn out very well so whats the point in making 360 lead or doing parallel production when it doesn't make the best versions.... c'mon EA bit of common sense

  25. SilentHillSam | SilentHillSam

    • 8:17am GMT - February 1st, 2008

    i'm just happy that they're trying. ok they're lazy but at least they don't cancel there ps3 games (like THQ). i like EA. but they need to use the ps3 as lead platform on all of there games. keep it up EA! :D

  26. richkaos | richkaos

    • 8:24am GMT - February 1st, 2008

    @ silenthillsam after downloading and playing THQ's MX v ATV they can cancel as many games as they like

  27. BD_BLACKAZZ | BD_BLACKK

    • 8:38am GMT - February 1st, 2008

    EA has seen a drop n the quality games that they are putting out.... but i think if they keep going with this trend there sells are going to drop just as well......

  28. Staticneuron | Staticneuron

    • 9:01am GMT - February 1st, 2008

    So if I am reading this correctly they are just admitting that games which have the PS3 as a lead have no issues while the MP titles with the 360 as lead have issues?

     

    Putting my problem solving skills to the test.................

  29. Bmw81

    • 9:31am GMT - February 1st, 2008

    EA games are crap and I refuse to buy them until they decide to actually release a quality product.

  30. SilentHillSam | SilentHillSam

    • 10:07am GMT - February 1st, 2008

    Bmw81, you want a quality ps3 title from EA. buy burnout paradise.

  31. wijie1993

    • 10:33am GMT - February 1st, 2008

    360 is a piece of pure crap. EA should us the blue ray tech to create games and should take PS3 as the lead platform

     

  32. Righteous

    • 10:51am GMT - February 1st, 2008

    now it's confirmed they're dumb...other devs have already done it

  33. Uncool | Admodistrator

    • 11:01am GMT - February 1st, 2008

    @gingo - some how a big duh should have came to me when he answered his own dumb question of falling behind. :/ Its never a good idea to be making two different versions at the same time, the care on making it as good as it will be deteriates.

  34. Damodoomer

    • 11:16am GMT - February 1st, 2008

    Well gee, we hadn't noticed that EA have made some crap PS3 games... This is hardly news worthy...

  35. HAZE

    • 11:46am GMT - February 1st, 2008

    EA are lazy we never get this problems with other game developers.

  36. Towelie

    • 12:12pm GMT - February 1st, 2008

    That's funny, I haven't heard anything from Take 2 about the 2k franchise games running on both systems. EA is a bunch of crybabies!

  37. caveman7

    • 12:28pm GMT - February 1st, 2008

    I'm so sick of all EA's efforts or lack thereof to support the ps3.  Insomniac has had no trouble using the machine's power. If EA would just decide to explore the cell for a change rather than try to program it like a 360 (which it obviously never was) they'd start putting out good games, which hasn't happened for a while.

  38. JMelillo57 | jmelillo57

    • 12:32pm GMT - February 1st, 2008

    So you get paid to develop games. Learn what you need to do. Stop doing interviews and figure out what needs to be done.

  39. markwesker

    • 12:35pm GMT - February 1st, 2008

    playstation 3 isn`t hard to develop for just the crapbox is less work for them.has a games developer they should work with the system that they get get the most out of not the cheapest or the easiest,PURE BONE IDLE N MONEY HUNGRY

  40. nastanley

    • 12:49pm GMT - February 1st, 2008

    EA just keep working and you will soon find the right combination of keys to unlock pandora's ps3 box. I believe Epic and Sony studios are already on their way to the box's treasure

  41. Shadow Dancer | Shadow_Dancer

    • 5:14pm GMT - February 1st, 2008

    ...And yet somehow Naughty Dog had no such problems. Wonder why?

  42. Alpha2

    • 7:49pm GMT - February 1st, 2008

    That fine as long as the titles continue to look just as good in comparisons. Because that means when development IS on par that the PS3 versions will look consistantly BETTER.

  43. kwauzzie

    • 8:02pm GMT - February 1st, 2008

    well, everyone says that ps3 is better to lead on and is easier to port to Xbox 360 than vice versa. idiot.

  44. ladellb

    • 8:10pm GMT - February 1st, 2008

    More complaining? Learn how to code for it to get the best results, keep at it, don't put half the effecort in just because it's different, and stop blaming the hardware. If other companies have made great games on the system then EA just needs to figure out how to do it also.

  45. zbamf

    • 12:37pm GMT - February 2nd, 2008

    The once was biggest publisher in the world is having the biggest problems. The real problem is that they have too many Licensed games and reproductions of the same franchises. They need to take away their resources on these games and use them to create epic games instead. Square, Konami, Insomniac, Valve, Epic, Bioware etc have had at least 1 amazing epic game in the last decade, I don't think EA has.

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