PSU Champions: Resident Evil 2
- Posted October 29th, 2007 at 15:44 EDT by Mike Harradence
- 38,205 views
- 24 Comments
Continuing our series of PlayStation games that could be benefit from a new lease of life on PlayStation 3, we present to you something that could well an truly be bought back from the dead; the horror classic, Resident Evil 2 (or rather, a remake of it)
Name: Michael Harradence
PSU Role: Journalist, Editor
Age: 23
Game Title: Resident Evil 2 (Biohazard 2 in Japan)
Platform: Sony PlayStation
Publisher: Virgin Interactive (Europe) Capcom (Japan, North America)
Developer: Capcom (Production Studio 4)
Release date: 1/29/98 (Japan) 1/21/98 (North America) 5/8/98 (Europe)

Synopsis of original game:
Set two months after Capcom’s original survival horror masterpiece, Resident Evil 2 takes place in the mid-western town of Raccoon City, which has now been infested with zombies and all manner of grotesque creatures. With the S.T.A.R.S now disbanded, players are cast in the role of rookie Police Officer Leon S. Kennedy (also the protagonist of Resident Evil 4) and college student Claire Redfield; sister of S.T.A.R.S Alpha Team member and star of the original Resident Evil, Chris Redfield.
Faced with an overwhelming army of the living dead, Kennedy and Redfield are forced to take refuge in the nearby Raccoon Police Department prescient, where they unravel the many mysterious surrounding the nefarious Umbrella Corporation and it’s recent endeavours in to biological experiments. The plot expounds on the activities of the company, introducing a number of new characters such as Dr. William Birkin and his research into the G-virus; a powerful viral toxin, capable of transforming living things into creatures far beyond that of any walking corpse.
Staying true to the original’s formula, Resident Evil 2 again incorporates fully 3D rendered character sprites exploring pre-rendered backgrounds, as they player attempts to solve a variety of puzzles, whilst traversing numerous locations including the streets of Raccoon City, the R.P.D, Sewers as well as a hidden Laboratory as they battle through armies of walking corpses and an assortment of BOW (Bio-organic Weapon)

Why is the original so good?
Fans unanimously view Resident Evil 2 is the greatest survival horror experience ever created; while the original received massive praise, it wasn’t until the sequel that the series achieved both critical and commercial success, racking up sales of 4,960,000 units as of September 2005 -- and with good reason.
Resident Evil 2 took the premises of being trapped in a secluded mansion overrun with nightmarish beasts, transposing them into a fully-fledged city full of walking corpses. Locations were far more expansive, allowing you to explore more environments, enemies came in all shapes and sizes and in greater quantities, and the puzzles were generally more frequent and challenging. Not only that, but the games production values also benefited from a major overhaul, replacing the cheesy (but oh so delightful) Live Action videos of the original with layers FMV sequences to advance the plot, as well as improved voice acting, sound and visual effects.
Retaining the core elements of the original accommodated an immersive, terrifying experience, albeit on a much more elaborate scale. One could liken it to George A. Romero’s Living Dead series, and its humble, low-budgetary inception in 1968, followed by the epic 1978 sequel, Dawn of the Dead – it was everything fans could want, only that much bigger.
This is best exampled in the addition of two scenarios per character - an “A” scenario, and a “B” scenario. For example, completing Redfield’s A quest unlocked Kennedy’s B quest, allowing the developers to flesh out the game’s intricate storyline with added detail and all new cut scenes exclusive to each scenario. Additionally, players were rewarded with a rank after completing the game, allowing you to unlock secret weapons, hidden costumes and a mini game called the “4th Survivor”, giving the game a far greater lease of life than its predecessor.
This combined with the usual array of massive boss fights, shock tactics (including the player finding themselves stalked by an inexorable, hulking bio-weapon dubbed “Mr. X”) and layers of atmospheric touches, its not hard to see why Resident Evil 2 is regarded as the series as its shockingly best.

What would a PS3 remake add?
(continued on next page)
Comments
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JMelillo57 |
jmelillo57- 3:54pm GMT - October 29th, 2007
- 1
I do anything to play this game on PS3. I loved this game so much and mastered it to where I knew what my friend had to do just by him talking to me over the phone. This game needs to be put on the Playstation Network so I can buy it.
And First Comment
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Clarky_psu |
clarky-132- 4:00pm GMT - October 29th, 2007
- 2
I never played the Resi series or any of them, its not my type of game...but I'm defonitly getting Resi5 [!]
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Gero |
Gregero- 4:01pm GMT - October 29th, 2007
- 3
It upsets me to see these kind of articles because of the fact that we all want these kind of excellent and amazing things to come to the PS3 or PSN but Sony just doesn't ever listen to us. They seem to not care about bringing out old hits on PSN which would make PSN sales skyrocket. Sad thing. Could you imagine playing the original MGS, FFVII, or the remake of Chrono Trigger?!!
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convulsion |
WolF000- 4:29pm GMT - October 29th, 2007
- 5
I love RE2.It would be awesome to have it on the PS3.A remake would be the best thing.
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AGB217
- 4:50pm GMT - October 29th, 2007
- 7
i been said RE1,RE2,RE3 and MGS1 should be REMADE for the PS3. (first to say it). I def would pay $69.99 for each (rather than some no-need BS special edition w/ loads of behind the scenes crap like Halo or Assassin's Creed did) So again I would pick em up @ $70 a piece rather than current game (released as of today not future titles) @ $60 a piece
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Mecha_Daddy |
mecha_daddy- 5:07pm GMT - October 29th, 2007
- 8
I think it could do great as a remake. Look at the Gamecube remake of RE 1. At the same time I'd hate for them to use resources on a remake when they could make another RE4 caliber game for our console.
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thisdude86
- 5:30pm GMT - October 29th, 2007
- 10
Free iPod Touch: http://www.YouriPodTouch4free.com/index.php?ref=4072416
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DeadOnArrival06 |
DeadOnArrival06- 5:32pm GMT - October 29th, 2007
- 11
I would love to see this game on PS3 and PS3 only! I loved the original. I remember playing it over and over again thinking to myself "wow! those graphics are great!" lol...Good times, good times.
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liquidghost |
LiquidGhost- 7:24pm GMT - October 29th, 2007
- 14
omg ger your are so right i would pay full price for ffvii on psn
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djrussell |
djrussell89- 7:42pm GMT - October 29th, 2007
- 16
A remake of this game for the PS3 would be AMAZING. It has so much potential but.. i dont think Capcom would go for it. They've got RE5 in the works for *cough*2009*cough* (sorry i almost swallowed my tongue there) and i really cant see them doing a remake for a console they, quite frankly, arent really "INTO" these days.
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D3v1lwqer23
- 12:32am GMT - October 30th, 2007
- 19
Would be happier with MGS twin snakes making it to Playstation.
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InfernoReaper |
GrimDarkling- 12:54am GMT - October 30th, 2007
- 20
@ thisdude86: No advertising.
I think they should make a bundle like the NFS and DMC series or just put the first 3 on a Blu-ray.
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YamatoKei
- 3:38am GMT - October 30th, 2007
- 21
I'd rather have RE5 shipped sooner than get two games later. 2009 is too far to get pushed even further.
If you already had the older games (and the CDs are degraded by humidity or scratched or broken/lost), then it is legitimate for you to download them from the net, and play them on an emulator (PS2 to USB gamepad converter recommended). Otherwise, people still sell used copies on ebay and amazon.
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Anim3Fr33K |
Anim3Fr33K- 12:06pm GMT - November 1st, 2007
- 22
Love to see this on the PS store, would be a defint buy
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