RSX down to 65nm next month

  • Posted November 27th, 2007 at 04:19 EDT by Eric Blattberg
  • 4,943 views
  • 17 Comments

Toshiba, manufacturer of the ever-controversial PlayStation 3 chips Cell and RSX, plan to create the graphics processing RSX at a 65nm process next month according to Nikkei.

The chip has been manufactured at a 90nm process since before the PS3's launch last November. The smaller die size of the chip will equate to less system heat, leading to less fan noise, creating a more reliable PS3. In addition, it should help cut hardware costs for Sony, which will eventually lead to cheaper prices for the consumer.

The Cell is currently created at a 65nm process, a smaller size than the 90nm seen at launch. It is generally believed that the switch in size allowed Sony to price the 40GB SKU at USD 399.

Unsurprisingly, Nikkei also reports that Sony will reduce the processes for PS3 chips to 45nm in either Q3 or Q4 of the 2008 fiscal year, once again benefiting both the company and the consumer.

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What are your thoughts?

  1. Syphon_Filter | Syphon_filter2

    • 4:35am GMT - November 27th, 2007

    It sounds good, let Sony make better ps3 less noise and heats. Because my ps3 gives lots of heats and noise sometimes when i play over 3 hours.

  2. killercop | killercop

    • 4:35am GMT - November 27th, 2007

    Oh nice, price cuts i see! :D

  3. chilledbreeze7

    • 4:42am GMT - November 27th, 2007

    I actually like the fact my PS3 gives out so much heat, makes the room that little bit warmer in the winter :)))))

  4. lurkingshadow89 | DEATH555666

    • 5:01am GMT - November 27th, 2007

    lol it might not make a hole big diffrence to the average gamer but there r a few negatives to moving to a 65 then a 45.  cheaper yes but it actually will take off a little bit of power and a small bit of how far u can push the graphics. wont let anything more then what u have in ratchet and clank. even though that game is great they could probaly push it alot further with details if they would leave it at 90.

  5. PS3-The Ultimate Machine

    • 5:57am GMT - November 27th, 2007

    It would be nice if the next batch of 80GBs would have these reduced die sizes,becuz as far as i've heard,only 40gb has the 65nm Cell.

  6. leeman99 | Bedsidelee

    • 6:41am GMT - November 27th, 2007

    Yes it certainly does make the room warmer which my cat has taken advantage of i'm forever chasing the cat from the side of the ps3 lol.

  7. zarajoe

    • 6:53am GMT - November 27th, 2007

    This is great because my ps3 can get really loud at times, it makes me feel soory fro 360 owners who have to put up with that sound constantly.  I doubt they will drop the price any more, Sony are already losing enough money as it is.

  8. TRIPLEACE | GODSACE

    • 9:38am GMT - November 27th, 2007

    i dont need the heat, its even hot in the summer in florida

  9. Lumute | Lumute

    • 10:11am GMT - November 27th, 2007

    @ lurkingshadow89: where are u getting those statements from???

    @ leeman99: LOL

  10. Daz | miami2399

    • 11:20am GMT - November 27th, 2007

    45 nm is less powerfull than 90nm..................by using less power. Thats it, it uses less power. The chip is still the same chip, it still has the same performance, maybe even better as it doesnt run as hot for the speed they are running it at. They could actually overclock it much better now with a smaller die...but they wont. Bottom line, die shrink is good for both Sony and us.

  11. gingo | gingo

    • 11:36am GMT - November 27th, 2007

    psn id: gingo... well this is good for sony but wont make much difference to the gamers but i suppose its an advancement

  12. Clarky_psu | clarky-132

    • 3:24pm GMT - November 27th, 2007

    Interesting news, but? Like who cares? PSU, please get the proper news. XD

  13. marauder800

    • 5:00pm GMT - November 27th, 2007

    Doesn't really mean a damn thing to any of us. 

  14. alchemyuser1 | alchemyuser1

    • 6:08pm GMT - November 27th, 2007

    good very good

  15. Snakeboy | AswadsWorld

    • 8:35pm GMT - November 27th, 2007

    home beta anyone

  16. The Cleaner

    • 5:33am GMT - November 28th, 2007

    There is an effect on performance and its positive. Going from 90nm to 65nm means a few things:

     

    A wafer of 300mm can hold more 65nm CPU's / GPU's then it can 90nm ones. More CPU's / GPU's can be fitted on a wafer - hence they can make more Processors in each batch - hence the cost is lower to produce each CPU / GPU.

     

    The reduction in die size also greatly reduces the distance between each of the transisters hence it reduces the amount of power (electricity) required - hence the amount of heat generated is proportionately less - hence the CPU is more reliable and can maintain its maximum performance without degridation (IE: maintain 3.2GHz without stepping down).

     

    When the Cell processor was announced 6 years ago it was quite an amazing processor compared to the IBM PPC G3 and early G4 PPC CPU's. However 90nm is not very "impressive" technologically speaking today, infact 65nm process isnt state of the art either. Intel already produces Quad cores at 45nm today.

     

    These new CPU's are not only smaller & cooler but are vastly more powerful than the Cell CPU - because each Intel Quad Core CPU contains more than 800 million transisters (Cell has only 250 million in total). The new Quads contain 12MB of L2 cache whereas the Cell only contain a 512K L2 cache.

     

    Similarly IBM has moved on from Cell and has gone on to build the PPC Power6 platform on 65nm for its P & Z class systems with 790 million transisters with Quad cores each running at 5GHz (apparently can go to 6GHz) and with 4MB of L2 cache per Core (total 16MB) and support for L3 32MB cache. IBM will be trying to play catch up with Intel and will need to move to 45nm in its next itteration.

     

  17. Ferre

    • 6:01am GMT - November 28th, 2007

    @lurkingshadow89  you dont know nothing! Its not tru what you say! haha wher did you get that stupid idea?

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