Developer: SCE Studios London
Publisher: Sony Computer Entertainment Europe
Genre: Misc
Sub-Genre: Music / Dancing
Release Date: May 20th, 2008
Additonal Info:
Developer: Neversoft Entertainment
Publisher: Activision
Genre: Misc
Sub-Genre: Music / Dancing
Release Date: June 29th, 2008
Additonal Info: None
Developer: Neversoft
Publisher: Activision
Genre: Misc
Sub-Genre: Music / Dancing
Release Date: October 27th, 2008
Additonal Info: Mics, Guitars, and Drums.......
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While karaoke games have come and gone on home consoles, only one has truly dominated the market -- SingStar. With the release of SingStar onto the PlayStation 3, the world was subjected to experiencing some of the worst vocal talents it has to offer – some of the best as well. This is London Studios first attempt at bringing the singing sensation to next-generation consoles, and fortunately it doesn’t fall short of expectations.
For those of you that have yet to experience what SingStar has to offer, the concept is decidedly simple. First, you’ll be treated to music videos from some of your favorite artists, and will then be required to sing-a-long with the songs in rudimentary karaoke fashion. You’ll be able to do this through a handful of modes including: Solo, Duet, Practice, Pass the Mic and Battle. Each mode offers up its own enjoyment but ultimately brings nothing new to the franchise. SingStar’s in-game pitch recognition technology will read your voice as you sing and give you pitch levels displayed on-screen, which you must align accurately with the pitch of the singers you’re replicating.
This may sound like an effortless task, and on easy mode that’s certainly no exaggeration. However, once you work your way up to the medium and hard difficulties, things take a drastic turn in humiliation. Being the self-proclaimed elite gamer that I am, I jumped straight into the hard difficulty setting like I would with most games. Unfortunately, my stick skills weren’t going to save me from what was to come, as I watched my ranking of “Tone Deaf” popup on the screen once the song had finished.


