Street Fighter IV online lag proving tricky to conquer

  • Posted August 28th, 2008 at 09:18 EDT by
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  • 10 Comments

Street Fighter IV producer Yoshinori Ono has detailed the challenges his team are facing to produce a smoothly-playable online experience for the retro brawler, but feels confident they can save the day.

“Obviously, lag will be a huge problem for online play,” he said. “We’re working on it. Compared to other games such as Virtua Fighter and Soul Calibur, they’ve got replay functions and so forth. It’s quite difficult for 3D Street Fighter at the moment.”

“In order to prevent the lag we’re thinking about trying to balance it up at user interface level and input timing by using joystick or something like that,” he continued, somewhat cryptically. “We still haven’t got a complete plan as yet. We’re still working on it. That’s all we can say at the moment.”

He also confirmed that recent rumours scheduling a console appearance alongside the long-awaited Street Fighter: The Legend of Chun-Li are tenuous at best, with the release an unknown entity at present.

"Development time-wise, we've just about managed to take on the arcade version on console," he concluded. "We're just working on it, we still don't know."

Hopefully they'll have some solid information to share fairly soon.

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What are your thoughts?

  1. Infernoz0 | Oblivian_92

    • 9:41am BST - August 28th, 2008

    the game better not to lag !

  2. JD-82 | JD-82

    • 9:46am BST - August 28th, 2008

    so sould calibur can get an almost perfect lag free online service and capcom can't do it? hmmm

  3. MooImASheep1991 | MooImASheep1991

    • 9:49am BST - August 28th, 2008

    to conquer the lag issue make the thing ps3 exclusive because X-box live lags out out even when not competeing online. simple solution for a difficult problem

  4. HalfOfZero | HalfOfZero

    • 9:59am BST - August 28th, 2008

    I like 3's idea!!!

    Other fighter games can do good online gameplay, but a simple 2d-ish fighter from a big name cant?

     

    LOL.

  5. PS3-The Ultimate Machine

    • 10:16am BST - August 28th, 2008

    Does this one STILL use the Framework engine from DMC4?If so then THEY should have guessed it wouldn't be a good idea to try to use that pre historic junk for online capabilities,but it IS Crapcom after all.

  6. Y_Dawg | Y-Dawg

    • 11:29am BST - August 28th, 2008

    Bulll Talk, ALOT of it aswell. Tekken Dark Ressurrection works perfectly. So SF better b gd

  7. TekkenLord | HitMan00

    • 11:29am BST - August 28th, 2008

    never heard of this The Legend of Chun-Li, is this a movie or an up coming game.

  8. gingo | gingo

    • 12:19pm BST - August 28th, 2008

    psn id: gingo... there is always a way to get past lag, capcom just need to work hard and find the way that works best for their game

  9. Solrac | Solrac7688

    • 1:41pm BST - August 28th, 2008

    I'm sure that capcom has a trick up their sleeves because RE5 has online co-op so i wouldn't get it past them to have it fixed

  10. Alpha2

    • 4:38am BST - August 29th, 2008

    Since when is the Chun Li movie "long awaited"?? It's like straight to DVD fodder! Plus it's the actress who played Lana Lang in Smallville, I know she can stage fight but I dont see her doing that great a job.

Related information

  • Related game: Street Fighter IV

    Release date (US):
    February 17th, 2009
    Developer:
    Capcom
    Genre:
    Fighting - One on One
    Rank:
    24 of 1,470 Games
    Up 0 places (in last 7 days)

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