The Agency to appear at summer 2009 trade shows

  • Posted November 21st, 2008 at 07:37 EDT by
  • 7 Comments

In an interview with Massively, Sony Online Entertainment Seattle's Hal Milton has claimed that MMO shooter The Agency will show its face at trade events in 2009. He kept mum on likely release windows, unfortunately.

Milton (who serves as Lead Designer) claimed that SOE Seattle was in "full content creation mode", adding "we're polishing as we go while the features come in. I'm not supposed to talk about any specific dates right now but I think you're going to see some stuff at a few of those 'small' shows next summer, the ones they throw every year. That'll give you guys a good indication of where we're at."

He also threw out a fair few details on the game's development status. "The feature work continues unabated. We're concentrating on all of the little, boring stuff on one end and some really interesting stuff on the other. We're getting as many people as we can into the game, shooting it up, having a good time."

"We're trying to push our population as far as PvP and game mechanics go – making sure the guts are all really well built up for operatives, intel, storytelling, advancement, every other feature. That's all great, but that's the boring stuff.

"The exciting stuff, the reason I'm staring at my left hand even though you can't see it, has to do with getting new content in. We shook up some of our tile editor tools, we just finished the base European tileset. As a result we've just exploded on locales.

"The speed with which we're able to execute on those is great. We're building out the rest of the core locales, a bunch of stuff in Europe and Central America going up right now. We're working on a whole bunch of mission content that will be going into there. It's really busy, really exciting.

Milton cited Prague, Kiev and Warsaw as a few of those locales. "We aren't building the whole cities, of course, to say so would be a horrific lie. But it's been really exciting to see those spaces go 'boom' into place."

He was particularly proud of the team's work in Central America. "We got back this fantastic Panamanian shooting gallery, just so damned beautiful. I can't wait to be able to show it to people and let them play through it."

Milton admitted that SOE Seattle had gone "intentionally dark" following The Agency's unveiling at the Consumer Electronics Show in June 2007. The developer has apparently more than tripled its workforce in the intervening months. "When we announced the game last year we had around 30 people working on the game at that time. That was sort of a core skeleton group of folks. We've been staffing up ever since. That staffing up has really given us the density we needed to make these big leaps and bounds changes that have been occurring."

The Agency is down for release on PlayStation 3 and PC.

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What are your thoughts?

  1. MMDs | MMDs

    • 8:35am GMT - November 21st, 2008

    So we probably wont be seeing this game till 2010, don't care because the more time the better. I just hope i wont have to pay an extra fee every month to play this on my PS3.

  2. Dangerzone

    • 8:38am GMT - November 21st, 2008

    never heard of it oh well

  3. gingo | gingo

    • 10:26am GMT - November 21st, 2008

    psn id: gingo.... this game is incredible letsj ust hope they keep it non subscription based as that would be disappointing but if it was reasonable i would probably pay a nominal fee to play

  4. TekkenLord | HitMan00

    • 11:41am GMT - November 21st, 2008

    take your time guys don't rush this game.

  5. Infernoz0 | Oblivian_92

    • 12:44pm GMT - November 21st, 2008

    the game looks so good

  6. Alpha2

    • 12:47pm GMT - November 21st, 2008

    30 people? were they insane? You need at LEAST triple that amount for a fullscale next gen title if you want to see it released before your newborn is old enough to play it.

     

    I guess they much know this by now so hopefully it will be ready by the 2009 holiday season, because there's just not enough being readied for '09.

     

    As for subsrciptions, if they're smart they go the route of LBP and Rockband, create DLC packs weekly that add to the game rather than try to get a monthly fee out of it because it's much easier to convince people to constantly buy through microtransactions than it is a monthly fee. Especially people who've never played MMOs.

  7. Thorzilla | Thorzilla

    • 4:59pm GMT - November 21st, 2008

     I'm very interested. I hope they take their time as I want this one to be a hit.

Related information

  • Related game: The Agency

    Release date (US):
    TBA 2010
    Developer:
    SOE
    Genre:
    Role Playing Game - MMOFPS
    Rank:
    166 of 1,476 Games
    Up 4 places (in last 7 days)

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