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Uncharted 2 to "max out" the PS3’s SPUs

Last month we posted information from the January edition of Game Informer, which listed new details on Naughty Dog’s upcoming PlayStation 3 sequel, Uncharted 2: Among Thieves. One of the topics discussed regarded the developers pushing the PS3 to its limits in terms of power usage; however, the team neglected to go into details on the subject.

More recently however, speaking in an interview with Edge, Naughty Dog co-presidents Evan Wells and Christophe Balestra broached the subject once more, providing further details on how the company is attempting to unlock the power of Sony’s black box.

"Uncharted used 30 per cent of the PS3’s SPUs, and this time we’re maxing it out,” says Balestra. “That means we can blend and switch animations a lot quicker, and we have more facial joints in-game for characters to react with believable expressions.”

“So if he’s sneaking, his animation has to reflect that, and if he’s on shaky ground, you’ll see him checking his balance. If he’s scared, you’ll see the anguish and fear on his face,” adds Wells.

From the sounds of it, Uncharted 2: Among Thieves will showcases some impressive realism in character movement and animation. It will be exciting to see what Naughty Dog reveals over the course of the next few months. Stay tuned for more information.