Naughty Dog looks set to offer a remedy for the aiming issues reported in Uncharted 3: Drake’s Deception, having recently invited a couple of members from NeoGAF over to their studio in Santa Monica to go hands-on with tweaked controls.
The developer previously moved to defend the Uncharted 3’s controls following user criticism, with game director Justin Richmond pointing out that “guns fire in a completely different way to Uncharted 2.”
However, following a meet-up with two members from NeoGAF, the firm’s community manager, Arne Meyer, said that fans should “stay tuned” for future updates, before describing the event as “really fruitful.”
Speaking of his experience with Uncharted 3’s revamped controls, NeoGAF user ‘CartridgeBLower’ commented, "I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2. They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100% is now."
Another user, ‘AwesomeSauce,’ added: "[Richmond] had us play a level with the old controls, and replay it with the new controls. To be honest, the new controls did fix a lot of issues, but the big issue we agreed on was that the aim assist was too ‘sticky’ and it caused a lot of the weird issues that we’re complaining about. I felt that they still need to tune the precise movement while aiming even with the new controls as slightly aiming the analog stick would still cause weird acceleration issues that had you misjudge your shot."
Naughty Dog unveiled Uncharted 3’s 1.01 patch last night, which "Fixed an issue so that 3D works properly on all Sony SimulView 3D TVs".
Check out our review of the game here.