Updated Resident Evil 5 Hands-on

  • Posted January 16th, 2009 at 07:10 EDT by
  • 7,729 views
  • 15 Comments

It has been 7 months since we last had our hands on Capcom’s upcoming horror title, Resident Evil 5. If you happened to miss out on our original impressions of the game, you can check them out here. At CES 2009, however, our hands-on was a little different as we were able to check out one of the game’s premier features, namely co-op play.

First and foremost, those of you who may have concerns regarding this mechanic can rest easy – co-op performs almost flawlessly and integrates itself within the traditional Resident Evil experience with little to no shortcomings. The experience itself comes in three different flavors. Gamers can choose to play split-screen, online, or with an AI partner throughout the entire campaign. While we enjoy the superior AI ability that Sheva Alomar presents, we’re sure many gamers will be utilizing the split-screen and online co-op more so than the standard AI-driven partner. Don’t get us wrong – Sheva’s AI is perfectly capable in its own right, however there are instances where her behaviour appears noticeably less vigilant than usual. For example, there were a couple of times as partners where Chris and Sheva would need to pull a level simultaneously; however, rather than performing her duty, Sheva would simply stands there oblivious to the task at hand. It’s small, rare annoyances like this that make utilizing a friend for survival that much better.

Split-screen and online co-op is definitely going to be where Resident Evil 5 truly excels. There is just something about being able to strategically take down hordes of enemies with a friend that makes a game that much more enjoyable. Considering Sheva and Chris can share not only ammo and health, but also inventory items it makes the human interaction of the title the best way to play it. The build on display gave gamers an opportunity to check out how puzzle solving and combat situations can benefit greatly from a thinking mind holding down the fort behind your back.

There were two levels on display in Capcom’s suite, but we had the opportunity of checking out two other levels that were available through this build. Unfortunately, we can’t talk about them, as we’d like to preserve the story as much as possible for our readers however we will say that they were quite impressive. One of the two levels on display involved a cool boat scenario, which involves you and Sheva taking down enemies pursuing you via water. Your objective is to figure out a lever puzzle in order to progress through the closed doors on your way to your targetted enemy. Within this level, you’ll come face to face with the infamous chainsaw-wielding baddies that cropped up in our previous hands on with the game.


Frankly, we were hard pressed to pinpoint any flaws in the obviously near-final build on display at Planet Hollywood. The visuals were crisp with little, if anything at all, to complain about. Aside from a few niggles with Sheva’s AI as mentioned earlier, the only other complaint we had concerned the random appearance of the weapons-select menu, which resulted in us taking major damage from nearby enemies. Thankfully, when we pointed this issue out, Capcom assured us that this particular gripe had been ironed out for the retail copy of the game. Outside of these minor complaints, Resident Evil 5 played near flawlessly and, from what we’ve seen so far, Capcom looks set to deliver a worthy successor to the formula previously established in Resident Evil 4.

Resident Evil 5 is released for PlayStation 3 and Xbox 360 on March 13. 

Advertisement

Comments

Comment

What are your thoughts?

  1. Blazincloud16

    • 7:12am GMT - January 16th, 2009

     Looks nice i can;t wait to play it!

  2. Sevket_Erhat

    • 8:19am GMT - January 16th, 2009

    Can we shoot while walking ? Otherwise I cannot stand it even if it's RE5 

  3. Mack_Jagger

    • 10:53am GMT - January 16th, 2009

     @2 No we can not.

  4. Solid_X_Snake | Solid_X_Snake

    • 1:40pm GMT - January 16th, 2009

    looks like a definite goty contestant cant wait to try out online coop

  5. tristan88888888 | Tristan88888888

    • 2:04pm GMT - January 16th, 2009

     just a simple question, does this game have headset support?

  6. JMelillo57 | jmelillo57

    • 2:10pm GMT - January 16th, 2009

    Can't wait for this game it is going to come soon.

  7. psycho_mantis | makaveli_71

    • 6:04pm GMT - January 16th, 2009

    RE5 KILLzone2 and GOW3...........2009 will kick azz!!!

  8. Pein

    • 3:28am GMT - January 17th, 2009

    When it talking about co-op does it means the game be played on two player? And what about online multiplayer will it have that too?

  9. GunsOfLiberty | GunsOfLiberty

    • 5:23am GMT - January 17th, 2009

    Another brilliant title to look forward to!!!!!

  10. EFFORTLESS8 | r_e_f_l_e_x

    • 12:54am GMT - January 18th, 2009

    i swear to god dave wales if you say "niggles" one more time....

  11. Dave

    • 1:29am GMT - January 19th, 2009

    I never use the word "niggles." Our other Editor does that to my previews on his own, lol. I'll make a note to him to leave it out...I don't like it either.

  12. russy2332 | russy2332

    • 1:33am GMT - January 19th, 2009

    niggles niggles nigglies haha

  13. Ocelot1987 | METSTM

    • 12:07pm GMT - January 21st, 2009

    This might be my favorite game of the year even better than killzone. I've wanted a split screen RE game all my life and its going to be the first PS3 RE! This is one of my favorite series. I'm wondering if both players can unlock trophies on split screen though? That is my only issue b/c I know 360 can do that but PS3 never could. I have both consoles but I wanna buy this for PS3 b/c RE was originally for a PS console.

  14. HMOOB_VUE19

    • 10:01am GMT - February 10th, 2009

    still hate the fact that we cannot run and reload or run and gun

  15. Hasassin | hasassin47

    • 4:42pm GMT - March 9th, 2009

    Question for those who think the controls should be walk/run and shoot. Do SWAT team members run around shooting people? Cmon. It would take the challenge from this game away. Anyways, I CANT WAITT!!!

Related information

  • Related game: Resident Evil 5

    Release date (US):
    March 13th, 2009
    Developer:
    Capcom
    Genre:
    Action - Survival Horror
    Rank:
    8 of 1,522 Games
    Up 0 places (in last 7 days)

Related images

All trophies for this game

More

eXTReMe Tracker