Assassin's Creed Review
- PSU Review Score
- Avg. user review score:
You must be logged in to rate a game
Despite some notable faults, Assassins’ Creed is an amazing experience, delivering the perfect amalgam of story telling and immersive gameplay. With the chance to take control of a 12th century assassin, this is a gaming opportunity that simply cannot be passed up.
- Great story
- Superb graphics
- Historical accuracy
- Repetitive gameplay
- Freezing issues
- Mediocre voice acting
(continued from previous page) ...src="/media/articles/assassins_creed_review/assassin_4.png" alt="" />
While you are in the city, it is your responsibility to gather information about your target before you can go assassinate him. In order to accomplish this you need to hit up the assassin's bureau, and then head towards your targets. Depending on the game, you must complete various objectives such as pick pocketing, eave's dropping, or simply dishing out a severe beating until he divulges the information you need. However, the developers made this rather easy. Instead of going throughout the entire city and searching for your informational targets, they put icons on your radar to let you know where to find them. Although, if you haven't been climbing your viewpoints in the city, you may not see the icons at all.
Once you gather the needed information, you can return to the assassin's bureau and get permission for your upcoming assassination. When you approach your target, there are numerous ways you can attempt to assassinate him. Do you want to go in swords blazing? Do you want to perch on a ledge and jump down? Do you want to distract the guards while you quietly sneak in from the back?
Throughout the game a player can choose to use either low profile commands or high profile commands. The guards may be more aware of the player if the player uses high profile commands such as running, climbing buildings, or attacking someone. On the other hand using low profile commands such as blending or walking will conceal you within the crowd. A player is made aware of how noticeable they are to the guards by their alert icon. If it's red then you may want to use low profile commands and if it's white or yellow then it is generally safe to use high-profile commands. Keeping a low profile while doing your prerequisite missions will in the end, make your assassination attempt easier.
Unfortunately, doing the same thing over and over and over again becomes decidedly monotonous and dull. Talk to the guy, get information, get more information, go back and talk to the guy, go assassinate, go back and talk to the guy again. After about the 5th assassination we started to get bored with the game and couldn't play for more than thirty minutes compared to about three hours when we first popped it in our PS3. Fortunately, there are side quests you can do such as climb viewpoints, collect flags, or save accused citizens to help relieve the constant routine.
While the controls aren't as in depth as games such as Heavenly Sword, they are far from the button mashing type of game. You select your weapon using your directional pad and attack by pushing square. Simple enough. But in order to do things such as a counter attack or a dodge, you have to time your attacks and face in the proper direction.
This brings us to the artificial intelligence. While not entirely incompetent, the AI could definitely use some work. We understand that the game is about stealth, but if you walk up and kill a guard from behind, it isn’t too much to expect that his compatriot standing two feet away to hear him fall and take notice of your actions. While you are in combat, the guards do throw you around, dodge your attacks, counter attack, but if you have a mob of guards on you, you can expect that half of them will just be standing around doing nothing.
The voice acting isn't the best in the world, but like the controls, it's not bad either. From what you hear, it seemed as if Philip Shahbaz, who was the voice of Altair, just didn't "connect" with his character unlike James Taylor, who did an excellent job voicing Tidus in Final Fantasy X.
Even with all the great gameplay and amazing story, there is alas, another downfall. The game was consistently freezing which, depending on what you are doing, can set you back. This isn't something that was happening every ten minutes, more like every other hour, but it is something that should have been taken care of before the game was released. Ubisoft did release a patch to fix the problem and although it does fix a majority of ... (continued on next page)