Devil May Cry 4 Review

  • Posted February 12th, 2008 at 10:22 EDT by

Review Score

Devil May Cry 4

PSU Review Score
8.0
Avg. user review score:
8.6

Add your rating

Summary

Devil May Cry 4 delivers on every front possible. With great voice acting and immensely addictive gameplay elements that will rarely get old as long as you change it up from fight to fight, it is one of the definitive must buys for the PlayStation 3.

We like

  • Mesmerizing voiceovers
  • Addictive gameplay
  • Great control setup

We dislike

  • Lack of difficulty
  • Camera can sometimes obscure your view

See PSU's review on Metacritic & GameRankings

(continued from previous page) ...a great lock-on system that is swiftly engaged by just holding down the R1 button.

Both Nero and Dante will find upgrades for their weaponry throughout the game. As you master and defeat each boss, you’ll be given different weapon’s upgrades ranging from controlling time around you or being able to control Pandora’s Box. Each of these additions to your arsenal will give you an advantage over your foes ahead.

Devil May Cry gives you access to a variety of fighting styles, especially for Dante. His styles include Gunslinger, Royal Guard, Trickster, and Swordmaster. Each of these styles offer a different approach to the game, while gunslinger is there for the firearm enthusiast at heart, Royal Guard will enable you to protect yourself more effectively from enemies.

Nero brings a unique fighting style to the table because he comes with a set of never before seen equipment in the franchise. Nero carries with him the Red Queen, which is a sword that has the ability to rev like an engine in order to execute devastating attacks. His trusty firearm is named Blue Rose and is a double barrel revolver. The most unique part to Nero is easily his Devil Bringer. Much like Dante, Nero has a demonic arm that allows for him to do some serious damage. Nero’s arm works like an extension of himself. The arm definitely adds a lot of possibilities in creating new combos for Nero to use in order to progress through the game.

One of the smaller downfalls for Devil May Cry 4 is the camera control. Though the control in general is smartly played with the right analog stick, the game sometimes places you in unusual, awkward, forced camera positioning. It causes an eclipsed field of vision that sometimes can cause you to take damage or miss a targeted jump because of it. Though these are few and far between throughout the game, they’re evidently there. Capcom could have given you full control regardless of where you’re standing or what situation you’re in.

As for the overall difficulty of the game, you’re probably going to find it too easy. Even with the difficulty mode set to Devil Hunter, you’ll find yourself being capable of breezing through without dying or possibly without even using a health star if you’re good enough. This is one of the biggest issues surrounding Devil May Cry 4. Even though it’s an issue, it also happens to be a blessing in disguise.

The game’s lack of difficulty enables you to go through the game at a comfortable pace, which in return lets you flow with the story at the perfect speed. You’ll never have to wait long periods of time hoping to find more tidbits of information about Dante and why he’s doing what he’s doing. Instead, you’ll be running into answers as fast as you can think of new questions to ask yourself. This kind of cancels itself out but it’s still a concerning issue for the veterans of the series.

The biggest surprise we received from the title was the voice acting and cinematic events. The emotion and scripted dialogue could not have been any more perfect than it already was. The choice of arrogance for Nero was flawless and Dante’s humor always had us smirking while waiting for more. You could feel the emotion of each character’s outcry and they truly pulled you into their world as if it was all around you. We couldn’t have asked for a better experience throughout.

The most controversial issue surrounding Devil May Cry 4 was the install and following load times afterwards. We can confirm that the load times were almost non-existent throughout the majority of the game. You may be given a loading screen from time to time, but overall the game just blurs into the next room or into the next cinematic. So, in regards to the rumors circulating around the web that the PS3 version is hardly quicker than the Xbox 360, we can quite confidently label them as complete nonsense.

Despite the flaw in difficulty, Devil May Cry 4 never fails to immerse you in the city of Fortuna. With great ... (continued on next page)

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  • Related game: Devil May Cry 4

    Release date (US):
    February 5th, 2008
    Developer:
    Capcom
    Genre:
    Action - Third Person
    Rank:
    17 of 2,586 Games
    Up 0 places (in last 7 days)

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