- Posted June 6th, 2008 at 20:46 EDT by
- 23 Comments
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GRID offers up an enthralling experience of fast-paced action and realistic tendencies in order to create the perfect hybrid racing formula.
- Great online play
- Solid game mechanics
- Exceptional presentation
- Lack of vehicles
- No tuning options
Welcome David, your car is ready in your garage. This is what I was treated to every single time I loaded up Codemasters' latest racing title, GRID. Whether your vehicle is one of the new Audis fresh off the lot or just a low-end Lacetti, GRID will welcome you into its world and prepare you for what it has in store – the race.
One of the first things you’ll immediately take notice of within GRID is the beautiful presentation style that it has to offer. The menu navigation is very user-friendly and actually helps pull you into the hype of racing. With a crisp and sleek menu, you’ll have the opportunity to enter the GRID World, take on Race Events and hop into a lag-free multiplayer experience.
I decided to jump right into the GRID World and in doing so, was thrown directly behind the wheel of a Viper with no warning beforehand. Once in the driver’s seat, my crew chief informed me that this race was how I would earn my Rookie License, and that all I had to do was finish the event without totaling my vehicle. It sounded easy enough and I revved my engine and peeled out into the start of my racing career.
Throughout your career, your crew chief will act as your spotter. He’ll let you know who is upfront, what’s going on behind you and if there has been a wreck somewhere on the track. Unfortunately, you can’t always trust your spotter to be 100% reliable and you’ll sometimes notice he spots things a little too late as you’re barrel rolling down the stretch after colliding into a spun out vehicle in front of you. While the dialogue does become repetitive, you’ll still enjoy the way it brings the atmosphere around you to life.
Your Rookie License will give you passage into the three regions of the global series which include Japan, Europe and North America. Each region has three tiers of licenses and comes with predetermined respect amounts you must earn before graduating to the next license. Before doing so, you’ll be given the chance to create your own racing team. GRID will allow you to customize your team name and up to three different team colors. Codemasters has also included the option of picking out a pattern design for your team’s vehicles, thought admittedly the options are limited.
Each region has six Championship events that will not only give you the opportunity to make some cash for new team vehicles, but to snag some paid sponsorships along the way as well. Getting the larger sponsors are pertinent if you’re planning on one day purchasing a multimillion dollar car. The direction in which you take your career from this point is entirely up to you.
The events that you'll be able to partake in range from touring to drifting, Le Mans 24-hour series to demolition derbies and so on. There are several different styles of racing you can choose to be a part of and there is definitely a little something for everyone. Unfortunately, while there may be a variety of styles to take part in, Codemasters didn’t provide vehicular variety in order to enjoy these events to their fullest. GRID features less than 50 total cars and each event style is limited to roughly two to five different vehicles. This may sound like it wouldn’t truly affect the gameplay itself, but that's only partially true. After a while of racing in the same car, a sense of repetitiveness begins to sink in.
I’m sure you’re all ready to hear about the filet of the title, the racing. For the last couple of months, Codemasters has fed gamers the ideal belief that GRID is not about collecting cars, completing objectives or being ranked #1 – it’s about the race. Truth be told, GRID delivers on that ideology 110%. The racing elements that you’ll find while enjoying the game are hard to compare to games before it. While the game offers the ability to take semi-simulation corners and both impart and receive highly-realistic damage, it also offers up the opportunity to go blazing speeds and drift around corners in an unrealistic fashion as well. GRID is truly the perfect ... (continued on next page)
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- 3:51pm EDT - June 6th, 2008
GRID is so much more fun than the recent Need for Speed. Rock on Codemasters !!!!
- 4:38pm EDT - June 6th, 2008
- 5:05pm EDT - June 6th, 2008
good review. i love this game.
- 5:28pm EDT - June 6th, 2008
i didnt enjoy the demo, but i decided maybe the full game would be better, i was wrong, took it back the first day i rented it. i think its horrible. Gran Turismo 5 Prologue is alot better! hopefully the next need for speed is better, and Midnight Club will be a hel l of alot better than this.
- 11:48pm EDT - June 6th, 2008
Too bad they didn't make another CMR. This is just like NFS.
psycho_mantis | uncut_raw187
- 5:20am EDT - June 7th, 2008
if it had deep vehicle customization then this game would be around a 9.5
- 7:25am EDT - June 7th, 2008
I think it's a pretty fun game.Undying_Darkness,wtf are you smoking?
- 8:09am EDT - June 7th, 2008
I would have liked to hear a little more about the sound track offerings but sounds like a pretty decent review otherwise.
- 8:47am EDT - June 7th, 2008
Undying_Fanboy ought to be your name. >_> You definitely did give this a try nor were you willing to. This game definitely takes a big step on the next wave of racers with beauty and finesse gameplay. Now its whether or not others will take what works with GRID and expand it.
- 11:06am EDT - June 7th, 2008
i agree with Undying_Darkness. i didnt care much for the demo either. so seeing as he felt the same way and ended up d
- 4:53pm EDT - June 7th, 2008
the only reason u dont like it is cuz u dont know how to play it. I love the game but I hated the demo until I kept playing and eventually got really good at it.
- 5:25pm EDT - June 7th, 2008
Codemasters really are a great group of developers. I loved Dirt, and this game seems to be just as much fun. In some ways, I think this is better than GT5. Sure the realism of GT is what makes me love the game so much, but this is something that you can just pick up and play. It looks great, and runs great. Codemasters needs to teach Sony how to develop for their system. Not only that, but the fact that GT5 prologue is really just an overpriced demo, adds to my frustration with the PS3, and how Sony can't even develop for their own system(cancelling 2 first party exclusives) and the constant delays and bad ports make me believe that I will be buying this and most all future games for my 360.
- 11:11am EDT - June 8th, 2008
It looks powerful i cant w8 2 get it :D
- 7:56pm EDT - June 8th, 2008
this game sucks its no gt or forza
- 11:23pm EDT - June 8th, 2008
For me, I MUCH prefer Grid over Gran Tris Prologue, its just far far more enjoyable to play! If it wasn't for the Double XP COD4 weekend I would been playing it non-stop over the weekend!
- 2:52am EDT - June 9th, 2008
Wheres ur GT5 Prologue review PSU?
- 8:34am EDT - June 10th, 2008
Without a doubt this is the best racing game ive played! i dont think anything else has gone in my drive since i bought this. The AI in this game is 2nd to none, the graphics though a little more gritty are in my opinion better than GT5. But most of all where this game wins for me is that it is fun!!!!
- 4:16pm EDT - June 10th, 2008
Polyphony should sue this game for false advertising as it is nowhere near the visual quality of Gt5
- 7:42pm EDT - June 17th, 2008
this game is just down right SICK
- 1:38am EDT - June 25th, 2008
The problem with GRID is that the cars handling isn't realistic unlike GT5
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