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Baja: Edge of Control Review

  • Posted September 30th, 2008 at 00:10 EDT by
  • 8 Comments

Review Score

Baja: Edge of Control

PSU Review Score
5.0
Avg. user review score:
5.5

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Summary

Baja: Edge of Control is a rarely seen off-road racing simulator, which is why it’s a shame the unexplored genre is discredited with this lackluster title.

We like

  • Great customization
  • Ton of vehicle choices
  • Wide open terrain

We dislike

  • Unrealistic AI
  • Unbalanced gameplay
  • No visual appeal

See PSU's review on Metacritic & GameRankings

(continued from previous page) ...also be fine tuned with over 200 manufactured parts. This customization will enable you to gain better control of your vehicle and hopefully your grasp over the title. There are seven total areas that can be tweaked and upgraded, several of which include your springs, brakes, shocks, gearing and transmission.

Visually speaking, Baja seems to be lost in transit, as Edge of Control gives off the impression that it's a last generation title rather than a current generation product. Your vehicle starts off by looking like a bland slab of metal, but slowly turns into a foray of colors as the result of advertisement deals. The environment around you may look nice and may provide the occasional Kodak moment, but the rest of the title is nothing to be proud of. 2XL should have taken a bit more time in the production of content and focused more on gameplay and perhaps visual appeal.

Image

Baja: Edge of Control also features a multiplayer facet. Not only does the game feature full 10-player online gameplay, but also 4-player splitscreen offline play as well. The lag during races was very limited; the game ran as smooth online as it did offline the majority of the time. However, the online arena wasn’t brimming with players like you’d want it too.

THQ and 2XL had a strong possibility of turning off-road racing simulation in a respected sub-genre of driving games. However, I feel they tried to do a little too much overall, which definitely harmed a lot of the key aspects that make a racing title great, primarily maintaining a competitive atmosphere without unnecessary frustration. Sadly, they didn’t capitalize on the potential and gamers were “stuck” with a mid-level game worthy of a rental at most.

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Comments

  1. Egyptology

    • 7:32pm EDT - September 29th, 2008

    another poorly deloveloped game bite the dust

  2. n0na90

    • 7:50pm EDT - September 29th, 2008

    I woudn't have bought it anyway, but apparently Gametrailers loved it :O

  3. cOwpander

    • 9:13pm EDT - September 29th, 2008

    ^Gametrailers also loved Halo 3 go fig^

  4. TheRealCarbonfibre

    • 9:43pm EDT - September 29th, 2008

    Its good to see PSU aren't afraid to speak the truth. As for this game it was doomed from the start trying to compete with Motorstorm:Pacific Rift on the Ps3. Those screenshots look horrible, just barron landscape with no life.

  5. Maxsteven

    • 6:40am EDT - September 30th, 2008

    i bought this game, and its not bad, i mean i did not get my hopes up for the game coz i new it wasnt going to be great. i got this game for the 4 player split-screen and its good fun. theres hardly any racing games with 4 player split-screen. I would recommend this game IF u dont care about graphics, and u dont mind hard games, and dont mined not playing online coz not eny people do. i would give the game a 6.5

  6. Senan

    • 6:59am EDT - September 30th, 2008

    HAHAH! motorstorm destroys u!!

  7. Tseng VII

    • 3:23pm EDT - September 30th, 2008

    It's a shame that they don't put more time into these games, even if they don't quite have the funding >_>

  8. The_Sorrow_Gamer

    • 5:03pm EDT - October 1st, 2008

    lol i c other websites that perfer to get the game but its so stupid its like payin Halo on N64

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