- Posted October 19th, 2008 at 16:43 EDT by Eric Blattberg
- 65 Comments
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LittleBigPlanet is innovation at its finest. It’s beautiful, hilarious, completely unique, and incredibly fun. You can’t afford to miss it.
- Brilliant audiovisual presentation, streamlined interface, and hilarious attitude
- Infinite replayability due to incredible content creation system
- Strong gameplay intertwined with excellent multiplayer experience
- “2.5D” mechanic can prove a bit tricky
(continued from previous page) ...beaten all of Media Molecule’s levels. What do you do next? Let’s say you want to create a level. LittleBigPlanet can be twisted and kneaded into whatever you desire. Want to create a modified version of Tetris? It’s already been made. How about staging an epic battle where you valiantly stave off a dragon with a cannon? My SackBoy will always wear his battle scars from that level with pride. Or, instead of all this fancy-shmancy genre-transcending stuff, you could always just recreate Super Mario Bros: World 1-1, though your level may get lost in the pack of the countless reconstructions that already exist.
All of this falls under the ‘create’ aspect of LittleBigPlanet. With such a powerful suite of tools, you’d expect content creators to be limited to a niche audience willing to learn an insanely complex toolset. That’s simply not the case. LittleBigPlanet has both the most user-friendly and most powerful content creation system ever seen in any console game ever. Once again: ever. A series of helpful tutorial videos and tasks, narrated by the jubilant Stephen Fry, will have even the most un-technical people creating levels in no time. Grab Grandma and have her create a level that bring those “good old days” she’s always talking about to life, or tell little eight-year-old Jimmy he can finally make those ninja dinosaurs he’s been whining about for years. Anything is possible.
Once your level is done, publish it to make your mark on the LittleBigPlanet community. If it’s popular, it will rise to the top of the “cool levels” category, and you could very well become a “cool creator.” Yes, there are countless horrid levels that people have made, but there are ample diamonds in the rough as well. The cream of the crop rises to the top due to the intelligent filtering system that Media Molecule has built. But say you’re looking for your friend’s level, which hasn’t been the most popular in the past. No problem - you can use the search option to find a specific level or author. There’s also an in-depth system of tagging and hearting levels. Tagging labels a level with a word that describes it, while hearting a level is the equivalent of bookmarking a webpage. It’s simple, helpful additions like these that make the community component of LittleBigPlanet refined to the point of near-perfection.
While I’m sure you’ve assumed this by now, it needs to be said. Some individuals out there on our own RatherBigPlanet are insanely gifted. To make a masterpiece, you have to have a lot of time and talent. Even if less than 1% of the creations that are published attain such a standing, expect to be inspired daily. You’ll come across levels that emulate other games and be amazed at the distinct details that went into their design. You’ll also discover original concepts that have such personality that entire games could be based off of single LittleBigPlanet levels.
LittleBigPlanet isn’t only a game for the PlayStation community – it’s a reason to join the PlayStation community. Anyone who plays games should experience this title. It’s been called the YouTube of gaming, the definition of user-generated content, the first true next-generation game and much, much more. I agree with those descriptions, but here’s something far simpler: It’s a blast, and you can’t afford to miss it.
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- 11:46am EDT - October 19th, 2008
What's better than first on LBP? haha
Great review, really looking forward to this one.
- 11:53am EDT - October 19th, 2008
dang it haha oh well 2nd is good.
Yeah the camera is kinda akward for this game since it's kinda like brawl but you can move into the back/foreground more... I agree completely.
- 11:59am EDT - October 19th, 2008
Great review, will be picking this one up some time next year. There are other games out there, will agree that the controls could have improved but got use to it after a while.
- 12:06pm EDT - October 19th, 2008
i still dont understand this game...............
- 12:10pm EDT - October 19th, 2008
- 12:11pm EDT - October 19th, 2008
LBPpulling 9+ on all gaming sites
- 12:12pm EDT - October 19th, 2008
Now I am going to actually have to interact with real people...
- 12:36pm EDT - October 19th, 2008
Got mine pre-ordered and can't wait for the 27th to get here.
- 12:38pm EDT - October 19th, 2008
game of the year anyone?
PSN IS: adeebo
- 12:54pm EDT - October 19th, 2008
I will definitely be picking my copy up on the 27th...the game of the year will definitely be between this and resistance 2, with LBP more than likely winning
- 12:58pm EDT - October 19th, 2008
- 2:16pm EDT - October 19th, 2008
Just got an e-mail today stating that my game has already shipped from a company based in Hong Kong. I wonder if I'm getting the original "offending" version.
Can't wait to try it out!
- 2:28pm EDT - October 19th, 2008
i can imagine what little big planet 2 would look like =)
Alti | alti
- 2:42pm EDT - October 19th, 2008
I'll cry if this or MGS 4 don't make GOTY... how can they be beat?
- 2:46pm EDT - October 19th, 2008
@9 i agree. GOTY!
- 2:53pm EDT - October 19th, 2008
then when we get patched the 2.5 controls LBP will be a perfect 10 game?
- 3:33pm EDT - October 19th, 2008
This game shall be the brilliance of brilliance, if only the controls were already perfection we'd have all 10's!
- 4:03pm EDT - October 19th, 2008
that review made me almost cry. very well put. got it on preorder as well as midnight club la
- 4:07pm EDT - October 19th, 2008
- 4:26pm EDT - October 19th, 2008
nice. got it preordered. It was supposed to arrive on the 27th, lol. Try to r8 it but it says that I can't r8 a game before it is released. PSU you need two fix that. lol
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