Cage: Heavy Rain is a single-player experience
- Posted December 2nd, 2008 at 05:38 EDT by
- 13 Comments
Speaking during an interview with 1up.com, Quantic Dream President and CEO David Cage has said that Heavy Rain's focus is geared more towards interactive narrative and emotion, making the game more personal to the player, rather than a multiplayer experience.
"Heavy Rain's an experience about interactive narrative and emotion, and we really wanted to focus on making these core elements right," said Cage. "The game will support the Trophy system and may offer some kind of extra content online, but Heavy Rain is a single-player experience."
However, Cage revealed that the online arena is something which Quantic Dream may pursue in the future. According to Cage, the company has now reached a point where they can begin working on multiple projects, with online being one of their next steps.
"The company has now reached another stage where we're ready to have two and soon three projects at the same time, with the same desire of ambition and originality," he said.
"Online is definitely going to be one of our next steps. This industry changes quickly, and online is going to be a key component of not only gameplay, but also of distribution in the near future."
Heavy Rain is due out exclusively on PlayStation 3 in 2009.
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Comments
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Fijiandoce
- 12:48am EST - December 2nd, 2008
- 1
this games looks awsome.....but yet sounds confusing??
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a_stray_bullet10
- 2:18am EST - December 2nd, 2008
- 3
thank god. games that rely heavily on online tend to be a let down in the story department (reason why cod4 story was so short? and r2?)
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Paranoimia
- 2:56am EST - December 2nd, 2008
- 4
Great stuff. A game doesn't need to have online features to be great. I wish devs - and a few more gamers - would get this through their heads.
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Funeralfog
- 7:31am EST - December 2nd, 2008
- 9
WHAT?!? NO SPLITSCREEN CO-OP?!? lol good to see at least one game not cheapened because of online
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Alpha2
- 8:46am EST - December 2nd, 2008
- 10
Some developers look at Valve's online distrubution method and it makes their panties wet, THAT's why they think it's the way to go, Selling a game for full price and colecting allthe money rather than splitting it with bestbuy or gameschlok.
There's nothing really confusing about this game to me. it's input method is still the controller but rather than letting you run around and jump on things that shouldnt be jumped on they restrict you to a path that makes sense and allow you to only do things that makesense a long that path. So you arnt punching the air while you walk, constantly searching the area when there's nothing to be searched, or jumping on tables (unless you;re being chased and that's the only way to escape).
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edward_moffet
- 10:43am EST - December 2nd, 2008
- 11
duh im pretty sure most intelligent people realized this was centered towards single player
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AnalogueAutomat
- 2:19pm EST - December 2nd, 2008
- 13
most games are so much better with singleplayer only. can't they get it. uncharted, bioshock, assassins, deadspace etc etc...
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