Upcoming Burnout Paradise patch detailed further
- Posted January 23rd, 2009 at 13:22 EDT by
- 27 Comments
The development team over at Criterion never seems to be satisfied with what they're giving the community for the outrageous price of free. If you thought the upcoming patch was jam-packed with enough content as is, you're sorely mistaken.
According to their official website, a boatload of new content is packaged with the upcoming patch on February 3. We've included a breakdown of the additions below.
In-Game Store (PS3/PC only) - The first change you'll notice (if you're on Playstation 3 or PC) is that we're now using in-game browser to bring something we're calling the Criterion Games Network. More on this next week!
Tweaked vehicle handling - The vehicle handling has undergone it's most substantial overhaul since Burnout Paradise was first released. We’ve tweaked the handling on the first available cars, like the Hunter Cavalry, to make the game easier and more accessible.
Junkyard sorting - We’ve changed the way we display the performance of the cars in the junkyard. You can now easily compare cars and see that with the rebalanced handling, they’re more varied across the whole range.
Stunt Run timer changed - Fans of Stunt Run will now appreciate that the countdown timer now starts to count down more slowly. If you’ve never played before, it’ll be easier to pick up. For experts, it’ll counts down faster depending on how many multipliers you’ve earned.
Events rebalanced - We’ve modified the difficulty of all events. The speeds of the rival cars and Burning Route times have been changed to accommodate new car speeds.
Road Rage tweaked - We’ve changed the way the timer works in Road Rage– you no longer get time added when you’ve hit the target number of cars. This means the game has a clearer end point and restricts crazy scores to later Road Rages, making it more challenging for experts – see if you can reach 100+ now! It’s been streamlined.
Enhanced visuals - Paradise City is filled with a whole world of objects waiting to be discovered. We wanted to make it a little easier to spot them, so we’ve modified the colours of the Billboards (red) and Smashes (yellow) and Super Jumps (blue). They also now pulse for added visibility.
Restart - You ask – we deliver. Restart is in! You can now quit or fail an event and choose to restart it.
Easier barrel rolls - And last but not least, we’ve transformed the way barrel rolls work in Burnout Paradise. Hit a split-ramp and barrel rolls now automatically right themselves. It means new players can pull off flash moves immediately, but nothing changes for all you experts out there. You can still risk multiple rolls by pushing the right stick in the direction of the roll.
- 8:30am EST - January 23rd, 2009
thats wat i like..dedication to their own creations and always listening to our feedback...congrats..
- 8:37am EST - January 23rd, 2009
sounds like they're trying to make it easier for PC gamers to get into the mix. It does concern me a bit that they're making things a little easier, I mean adding restart alolne crushes the curve for beginners just because they can keep taking mulligans on a race over and over.
- 8:55am EST - January 23rd, 2009
Way To Go Criterion Games!
Like the way they have made the game noob friendly, and more challenging in areas for the experts, See, devs like criterion are amazing, they actually listen to the community.
- 9:08am EST - January 23rd, 2009
- 9:18am EST - January 23rd, 2009
is what is hear.
- 9:19am EST - January 23rd, 2009
Curious to see what they're doing with the in-game web browser.
- 9:54am EST - January 23rd, 2009
Looks like I'll be revisiting Paradise City soon.
- 10:24am EST - January 23rd, 2009
man i love these people best racing game ever
- 10:46am EST - January 23rd, 2009
cool this game gives so much
- 10:56am EST - January 23rd, 2009
:D This is what supporting a game is all about. Criterion has been adding and adding since release day - and most of it's been totally free! I love paradise.
- 11:11am EST - January 23rd, 2009
Love these developers gladly pay for any of their games we have to support them!
- 11:26am EST - January 23rd, 2009
you cry babys finally are getting your restart option..... :p
I can see it now
*starts race......does fine....oops bumped into random object (cuz I can't drive for Sh!T) ...oh noez my record time.... pause.... Restart*
repeated over and over and over...... haha...j/k kids
- 11:58am EST - January 23rd, 2009
psu it comes out Feb 6 not the 3rd
- 12:49pm EST - January 23rd, 2009
this is awesome for people who suck at this game, and is great for people who are like myself and are pretty good at this game. i love criterion's dedication to this game
- 1:22pm EST - January 23rd, 2009
Criterion is the enterprise to learn of........ I mean Criterion is giving so many support from the lunch day, and the updates ad packs are totally free, congrats!!!
- 1:38pm EST - January 23rd, 2009
Wow, thank you, Criterion. Now There's no doubt I'll get that Platinum Trophy.
- 3:23pm EST - January 23rd, 2009
Even though I have already gotten the platinum trophy on this game... I am going to be playing it for a very long time. It is just too much fun. And the developers are CRAZY cool. :) Imagine if their support model was the norm... every game would be worth owning.
- 3:52pm EST - January 23rd, 2009
yep, the best looking game ever. and it's free roaming. wow!
- 7:11pm EST - January 23rd, 2009
i havent got this game.. NOW I WANT IT SO BADLY!
- 10:33pm EST - January 23rd, 2009
Oh, and you can also play ALL YOUR MUSIC WHILE PLAYING THE GAME.
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