Alpha Protocol not 'leading' on Xbox 360
- Posted March 16th, 2009 at 20:35 EDT by Eric Blattberg
- 16 Comments
Alpha Protocol, Obsidian Entertainment's upcoming action RPG, is not 'leading' on the Xbox 360, as some have previously presumed. In fact, the game has no lead platform at all.
The game "is being developed for all [platforms] (PC, 360, and PS3) concurrently," Matthew Rorie, Obsidian's Marketing and PR Producer, divulged to PSU earlier today.

Infinity Ward took a similar route with Call of Duty 4: Modern Warfare, and all versions of the game were equal and polished. Infinity Ward was using its own engine for Modern Warfare, however, whereas Obsidian is utilizing Epic's Unreal Engine for Alpha Protocol, which "has a slower development on the PS3 side," according to The Last Remnant developers at Square Enix.
Rorie assured us that all "platforms should wind up seeing the game published on the same day later this year."
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Comments
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Superblaster76
- 4:39pm EDT - March 16th, 2009
- 1
Yeah and? Of course it's going multiplatform. And of course it will come out on the same day on each, that's because PC and 360 owners needs to wait for the developers to work around the PS3.
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edward_moffet
- 4:44pm EDT - March 16th, 2009
- 2
unreal engine has slower development on the ps3 side, yeah when you don't know wtf you're doing ut3 came out on ps3 first and it's the better version
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SonyJunkie
- 5:19pm EDT - March 16th, 2009
- 6
Well thats good. It means the game will turn out fairly well. The U3 engine is not that PS3 friendly but I guess if they have their own team working on it, maybe they can spend time on it to fix any problems. Game is looking very awesome though.
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radgamer420
- 5:20pm EDT - March 16th, 2009
- 7
@Edward Moffett- Better version? If you mean graphics wise thats not true. If you mean content wise then yes.
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Staticneuron
- 5:52am EDT - March 17th, 2009
- 14
After seeing this in qore, my hype for this game came crashing down to earth.
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stovich
- 7:42am EDT - March 17th, 2009
- 15
Utilizing the unreal engine. Well, that's all the confirmation I need to make my decision to NOT get it. Another effort down the drain. @8 - because the unreal engine is a very unstable platform in which to create PS3 games. Just play almost any unreal based game on PS3 and you'll find that the most common problem is stuttering framerate, followed up with hangs. Skin looks plastic and everything has this weird glow (light bloom). Check out the scans of Singularity in the Feb issue of game informer. Clothing should not "glow". @9 - it's not mob-mentality. Anyone can witnesses what they see on screen and definitely when they play unreal games.
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