Rumor: PSP Go app store?
- Posted June 15th, 2009 at 21:39 EDT by Adam Dolge
- 23 Comments
Sony may be actively urging developers to design smaller, “non-retail” games and application for the PlayStation Portable, an undisclosed source told Destructoid. The “non-retail” games and applications would be priced significantly lower than UMDs and downloadable games via the PlayStation Network, and Destructoid’s source indicates a possible tiered pricing structure for the app-style software – $2 to $6 USD.
We know the PSP Go is losing the UMD drive, and Sony indicated at its press conference at E3 that it has a greater desire for more downloadable content through the PlayStation Network. These non-retail games and apps are said to be limited to 100 MB, with Sony encouraging “non-game apps” and 2D titles from developers.
“We are making a concerted push towards expanding the content available on the Store,” stated Sony Computer Entertainment America’s Al de Leon, “particularly with the demand for digital content that will spike when the PSP Go launches this fall. This push includes new titles that are also launching on UMD, PSP catalog titles, PSone classics – double to nearly 60 titles – and PSN exclusives.”
De Leon went on to state that PSP development tools have been reduced. He says the goal is to support the development of smaller titles from a greater range of developers and publishers.
It makes sense that with a digital-only PSP Go, we’ll likely see some sort of an app store in the near future. More on the PSP app store may be revealed at Gamescom, held this August in Cologne, Germany. We'll keep you updated.
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Comments
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Sufi
- 4:43pm EDT - June 15th, 2009
- 2
whoa...for some reason, I'm now thinking about PSP as a viable gaming option. I never thought the day would come. NDS has a serious challenge now if this takes off. I like that they're not going after the NDS market but the iphone market with cheaper games. I'm all for $2-$6 games on a handheld lol, I'd rather experience bigger games on a home console.
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xLightAcex
- 6:04pm EDT - June 15th, 2009
- 6
If there was a subscription fee for a 3G network then the app store would probably work
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subwaydesign
- 6:12pm EDT - June 15th, 2009
- 7
@4 i agree with you. but luckly there will always be market for us, sick hardcore gamers hehe
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O_G_H
- 7:42pm EDT - June 15th, 2009
- 10
@4 We are sick, aren't we? The more I read about addiction, the more I believe we have it. I'm surprised the medical community hasn't proven it yet, honestly. I guess I shouldn't hate on the "casuals" too much. Maybe I should be hoping they turn end up like me...
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D3seeker
- 8:54pm EDT - June 15th, 2009
- 11
This might be lovely but it would be nice if they wouldn't make it sound as though its specifically for the Go, leaving the 3000 and earlier models in the dust. Especially if the Go's internal components are ,at least, nearly the same. A Play Station "App store" would be perfect.
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DemonOfRazgriz07
- 12:31am EDT - June 16th, 2009
- 14
i already want to get the new PSP Go, this just further pushes my decision! hopefully it does come
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SpyroViper
- 4:18am EDT - June 16th, 2009
- 16
Sony, if you want smaller devs to make games for the PSP then don't force them to buy a DEV KIT! Why not make software similar to the iPhone/iTouch SDK and let us create the games in that and then submit them to the store?
Untill you stop making us indie devs jump through hoops, I'm sticking with PC/Xbox360 for my dev environment, at least MS support us devs properly.
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Beasley2K
- 7:32am EDT - June 16th, 2009
- 17
Sounds like a good idea, I just don't want developers to start making backwards advances to the times when gaming was simple, which would now be considered casual: due to the costs of the UMD format, developers reaslised it's only profitable to produce games if they cram them with as much content possible. With this "improvement" to downloadable games, there are now no costs of producing a physical product, so companies are not required to develop games with so much content to make up for them, which may lead to the production of simple, basic games. I wouldn't be surprised if we started to receive a lot of iPhone-esque minigames due to companies not needing to produce full-scale games to qualify for a purchase.
@10: I read an article some time back about how psychologists have managed to make a connection between the male addiction to gaming and our obsession to conquer things. Hence, it is in some way an illness, as it appears to be a condition to satisfy our need for conquering by metaphorically "beating the game". I'm assuming this obsession is amplified in completionists and Trophy addicts such as myself due to our obvious desire to do absolutely 100% of what is made possible by the game with the technological/virtual possibilities with which it's providing us... This theory was essentially proved by the creation of Achievements, followed by Trophies, due to their popularity and success.
@11: I think the applications are being designed specifically for the PSP Go!, as they are implying that they are somehow not compatible with past models, possibly because of their lack of Flash memory.
I myself think the apps are a great idea, but won't be persuaded to purchase a Go! by these alone, especially since I have to option to purchase either virtual or physical games - I prefer the latter, which is why I intend to stick with my PSP-3000. Only when downloadable content is compulsory, which is a possibility for the PSP2, will I consider resorting to downloadable games, which will result in me being able to access these rumoured apps in the process.
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PS3-The Ultimate Machine
- 8:31am EDT - June 16th, 2009
- 18
As long as they keep the REAL games pouring in,i have no problem with them having SIDE-PROJECTS,as long as it doesn't take a chunk out of the hardcore gaming.
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Tha_Last_Romeo
- 8:57am EDT - June 16th, 2009
- 20
That puts a big ????? in my theory about this product!
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