God of War III director talks alternate endings
- Posted April 29th, 2010 at 13:06 EDT by Mike Harradence
- 10 Comments
God of War III’s Stig Asmussen has divulged some juicy details surrounding the alternate story paths that the series’ former directors had in mind for Kratos’ epic swansong.
"What David Jaffe talked about doing was basically, you destroy Greek mythology and then Norse mythology is right around the corner,” revealed Asmussen, during a chinwag with GamePro.
"It becomes clear at the end that he's going to become this harbinger of death across different mythologies in the world and maybe carry the series on from there."
"Cory Barlog talked about Kratos becoming Death. He pretty much becomes the Grim Reaper at the end of the game and his blades become sickles."
Ultimately, while admitting he thought both ideas had legs, Asmussen opted not to use them as he felt he would not have been as passionate about the story:
“They're both incredibly good ideas, but you need a director to be passionate about the story and understand it intimately. If I had used Dave or Cory's idea, I wouldn't have been as passionate about it."
Our review of God of War III can be read here.
Related Content
Comments
-
-
OneFlow
- 8:58am EDT - April 29th, 2010
- 2
The ending was decent, I prefer it to the options they mentioned. I thought the last scene lacked a bit of the epic feeling that the rest of the game had, *spoiler* because the huge sword just looked out of place. He looks very awkward when he tries to bring it down upon himself. *end-spoiler*
Also, with this ending GoW sticks closer to actual greek mythology, story-telling wise.
-
Gameware336
- 9:31am EDT - April 29th, 2010
- 3
The Death idea would have made sense. I think my idea or theory (before the ending told me different) is that Kratos was the Incarnation of Chaos and the only way to restore Order was to clense the world of all life thus creating Chaos. Which is was seems to be happening everytime you kill a god. It just would have made more sense.
-
FoolsFolly
- 10:41am EDT - April 29th, 2010
- 4
How is "cleansed of life" the same as bringing chaos? If anything, chaos needs life in order to thrive.
-
-
-
CerBeRuS_n1n3
- 6:44pm EDT - April 29th, 2010
- 7
I thought the ending they went with was fine really. I'll admit, it did feel slighty less epic than the rest of the game; it just kind of happened, no precursor or anything. They definitely could have done worse though.
-
Shadow Dancer
- 5:33am EDT - April 30th, 2010
- 8
I thought the ending was good. What wasn't alot of what came before it. I was pretty disappointed in the story and alot of the game's locations and environments. You spend alot of the game running through halls and caves. Where were the epic feel of places like the Desert of Lost Souls, Athens and the forest? It wasn't a bad game, just should've and could've been alot better.
-
-
This will permanently ban this user and delete all associated comments. This action is irreversible, are you SURE you want to do this?!










































