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Evans: LittleBigPlanet 2 is 'f**king insanely powerful'

  • Posted May 12th, 2010 at 11:01 EDT by Mike Harradence
  • 6 Comments

Please note: This article was originally intended to go live on May 10, but due to technical difficulties we were unable to post this article live until today. We sincerely apologise for this delay in our reporting.

Media Molecule’s Alex Evans labelled LittleBigPlanet 2’s ability to allow players to cobble together their own game types as “so f*cking insanely powerful it hurts." Yup, we’re pretty excited about it too, as it happens.

The SackBoy sequel will allow players to craft their own genres, and as a result won't be limited to platforming antics as with its predecessor. As a result, expect to churn out puzzlers, shooters and racing offerings among others.

Speaking to the chaps at EDGE, Evans commented, "This was originally going to be the one feature in LBP2," adding, “This is so f**king insanely powerful it hurts."

Game director Mark Healey also chimed in, explaining the new SixAxis Direct Control Seat: “It allows you to invent your own control systems, essentially," he said. "It means you can pretty much make any 2D game you can think of. I've even thought of faking some 3D games."

Keep your eyes peeled for more LittleBigPlanet 2 coverage here at PSU in the coming weeks.

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Comments

  1. Petra_Kalbrain1

    • 7:01am EDT - May 12th, 2010

    Well, just from looking at the screenshots released so far, I can honestly say that I'm "so f-ing insanely excited it hurts."

    LOL... I can't quote the article directly because their version of the censored F word (*) is censored in the comment posting system. WHY DO WRITERS GET ALL OF THE PRIVELEDGES, EH???

  2. Renzoblade

    • 7:28am EDT - May 12th, 2010

    i'm going to buy 2 copies now lol

  3. Beasley2K

    • 7:31am EDT - May 12th, 2010

    Mirror's Edge. I doubt we'll get the option to make a first-person parkour game, but that would be truly epic.

  4. FoolsFolly

    • 8:42am EDT - May 12th, 2010

    Customizable controls does nothing to change the fact that is still just a limited 2D platformer.

    I'm no graphics whore. Many of my favorite games are 2D. But nothing LBP did ever came close to approaching the greatness of those games, and it sounds like LBP2 is going to suck just as hard.

  5. II_eNiGmA_II

    • 9:31am EDT - May 12th, 2010

    @ 4  quit hating....LBP was one of best games of 08, and still is widely supported by not only the fans of sony, but also Media Molecule...They made an astounding game, and should be praised for ushering in a new era of Play. Create. Share. for video games....because essentially, thats all video games are is being able to play them, share experiences with your friends, and Media Molecule threw gamers an amazing feature of being able to create our own features and have them in playable form...so ya

  6. ryukendevereaux

    • 2:23pm EDT - May 12th, 2010

    this will be huge, I didnt know what to expect but wow, just wow. shooters is enough to make it great racers are enough platformers are enough... your imagination will be put to the test.

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Related information

  • Related game: LittleBigPlanet 2

    Release date (US):
    January 18th, 2011
    Developer:
    Media Molecule
    Genre:
    Action - Platformer
    Rank:
    982 of 2,374 Games
    Down 9 places (in last 7 days)

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