The Fight: Lights Out Review
- Posted November 8th, 2010 at 20:42 EDT by Steven Williamson
- 10 Comments
Review Score
- PSU Review Score
- 5.5
- Avg. user review score:
- 5.0
Summary
Rocky Balboa you're not. The Fight: Lights Out is a sluggish game of boxing with less than impressive Move controls.
We like
- The illegal moves, such as headbutting. Move works well here and it's satisfying to drop the nut
- The gritty locations and sombre atmosphere
We dislike
- The inconsistent Move controls. You won't land a punch every time, even if you were accurate
- How it's physically exhausting. The fact that motion-sensing isn't always great means that you put more effort in, and it kills you
- Going to the gym. You tire yourself out before the fights
See PSU's review on Metacritic & GameRankings
(continued from previous page) ... like you’re just fighting the other guy in the ring; it feels like you’re wrestling against the loose game mechanics as well. You’ll therefore, probably, find yourself trying to overcompensate for its lack of accuracy by throwing over-the-top punches even more, which will just make you more exhausted and frustrated than you already were.
The most satisfaction you’ll get from the The Fight: Lights Out isn’t from the art of actual boxing, or attempting to mimic the moves of a boxer to execute pinpoint punches. Instead, it’s from the array of special, and highly illegal, moves. Head-butts, elbows, bullcharges and double hammers look impressive and carrying them out effectively, by perfecting the art of moving the controllers in combination with button presses, is very satisfying. Similarly, guarding yourself from blows by putting the controllers to your face and then dodging left and right to avoid getting hit, works particularly well. However, it doesn’t ever make up for the overall inconsistent boxing experience on offer.
The continuous one-on-one, sluggish battles of The Fight: Lights Out will wear you down after a while, probably until you either drop to the floor with exhaustion, or have just had enough of the frustrating control scheme. Split-screen play and the option to take bets online against other players extend the misery, but The Fight does show some hope for the future of boxing titles that utilise Sony’s motion-sensing peripheral, largely thanks to the intuitive and fun to execute special moves, and those times when Move does get the motion-sensing right. If you were hoping for the true boxing sim that was promised, you won't get it here. If you want some decent exercise, however, then we guarantee you'll shed a few pounds in battering your on-screen opponents to a bloody pulp.
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Comments
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solidsomething83
- 3:47pm EST - November 8th, 2010
- 1
A motion control fighting game scoring low? Naw, can't be, who woulda thunk it?
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Afrikan
- 9:25pm EST - November 8th, 2010
- 3
We dislike
* The inconsistent Move controls. You won't land a punch every time, even if you were accurate
* How it's physically exhausting. The fact that motion-sensing isn't always great means that you put more effort in, and it kills you
* Going to the gym. You tire yourself out before the fights
what? good thing you don't have a video review or else we would be able to see how you are "playing"
It's a fighting game, OF COURSE you are going to get exhausted....you are not going to land every punch.... and of course you complain about going to the gym...lol.. it seems some one is out of shape.
PSU sounds like they are just trying to be like these other sites on the web like IGN...give it up..."Rocky Balboa you're not".lol...If I wanted to read BS like that I'd go there....but I'd expect better reviewing at a PS3 website..... am I saying the game deserves a 10 or what ever no... actually I don't believe it numbered or graded scores...I believe it should just be a written review of a game. -
C64isStillTheBest
- 10:21pm EST - November 8th, 2010
- 4
Shame, I had high hopes for this one. Maybe a patch and a trip to the bargain bin?
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solidsomething83
- 10:25pm EST - November 8th, 2010
- 5
@ honomaru nah I was being sarcastic. It's a typical low score for a motion control game, look at all the low scores Wii games get. Predictable really.
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honomaru
- 11:16pm EST - November 8th, 2010
- 6
@5 No I caught the sarcasm but I thought it was being misdirected to the editors as if they did something wrong by posting a review that is somehow obviously bad....actually i cant lie, kinda figured this wouldnt do so well myself lol. Cant wait till we get past the shovelware stage with the move and onto the dev teams who really know how to utilize the tech xP
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stevo123
- 4:09pm EST - November 9th, 2010
- 7
looks like these review guys aren't in that great shape. in that case then the move is actually good for these non active gamers. this gonna be something they have to get used to doing. i mean the whole point of the move is to get people MOVING and if your complaining about getting tired going to the gym in a video game then you should hit the gym in real life
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C64isStillTheBest
- 6:20pm EST - November 14th, 2010
- 8
Well, I checked Amazon and the people there really liked the game. I'm changing my mind and getting it. Looks like the common critique is that is it too exhausting. That's a positive in my book for couch potatoes!
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wesmanntooth
- 10:46am EST - November 15th, 2010
- 9
This game is more of a simulation, than a game. If you suck at throwing punches in real life, you'll suck on this. It's no secret that gamers aren't the most athletic group, which is why this game has gotten beaten up so much(pun intended)... You need to throw real punches. If you fight like a spaz in real life, don't bother with this game, you'll hate it. If you know how to throw a proper punch, this game will be your newest and most used piece of exercise equipment
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UntoldDreams
- 10:59pm EST - November 22nd, 2010
- 10
THIS REVIEW NEEDS UPDATING! The issue with this game is that you can ONLY play in career mode. You start the game with a very low level (out of shape) boxer. You can punch perfectly fast and hard but the career mode character CANNOT keep up until you train him in the GYM. Please fix your review. If anything is bad its simply that they didn't explain this properly. You must bring the in game characters stats up to around 25-35 points if you want realistic punching and true 1:1 motion at high speed. When you max out the character he truly matches 1:1 punching speed. Just take a look at some youtube vids the game is outstanding and a true fighitng simulation.
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