Gamescom 2011: Tekken Tag Tournament 2 Hands-on
- Posted August 20th, 2011 at 17:19 EDT by Robert Zwetsloot
- 4 Comments
Can Tekken Tag Tournament 2 live up to its legendary predecessor, or does it fall short in the current resurgence of the fighting game genre?
For clarification, the version of Tekken Tag Tournament 2 that we got to play was the arcade release, complete with full 5-button stick layout. However, the PlayStation 3 version of the game is expected to prove virtually identical in terms of core gameplay mechanics.
Unsurprisingly, the sequel plays like the original Tekken Tag Tournament, albeit with Tekken 6 tweaks. Essentially, this means you‘ll find features such as the ‘Bound’ system and walled arenas present, the former of which has become an integral component in extending those health-draining juggles. Meanwhile, the character roster, which was one of the most impressive aspects in the original Tag, is huge and features pretty much every character in the series’ history, including Jinpachi Mishima in his regular, non-cheap-fireball-slinging state.
There are some new gameplay features in the brawler though, all based around the tag mechanic. For one, there's a Tag throw manoeuvre activated by pressing the tag button simultaneously with what will be the triangle button on the PS3, which damages your foe while bringing out your partner. Also new to the table are proper Tag combo mechanics that are somewhat difficult to pull off, but ultimately prove incredibly rewarding.
Elsewhere, there are a few returning stages from previous Tekken games, such as Sakura High School, to really play up the nostalgia factor. Interestingly, on the character front, choosing both Jin and Devil Jin did not get a transformation animation while tagging like Devil and Kazuya used to do; however, while this is a shame, given nature of the game mechanics it's an understandable choice.
The odd thing about Tag 2 is the timing of the release. The original Tekken Tag is arguably the most enjoyable instalment in the franchise to date, and one has to wonder why Namco has taken this long to churn out a sequel. However it's not the time between the titles that is the most curious thing about the game. Rather, it's the upcoming competition it faces from Street Fighter X Tekken that seems to make this a questionable move. Of course, SF x T is going to be quite the different game, so if you prefer the juggling and dial-a-combos of Tekken over the tactical and technical nature of Street Fighter, then there is really no competition.
Tekken Tag Tournament 2 is due out in Japanese arcades later this year, with a home console release following at a later date.
You can also catch Rob on CurrentGen.com for daily podcasts and audio coverage of Gamescom and games in general.
- 2:30pm EDT - August 20th, 2011
Anyone who thinks Street Fighter is more technical then Tekken has no right to review Tekken, because you obviously don\'t know how to play it, fyi, I play and enjoy both and grew up playing Street Fighter...and bound does not increase damage it was added to look less ridiculous as keeping ur opponent in the air the whole juggle, if you had played any Tekken and paid attention you would know juggles do less damage in Tekken 6 then they did in Tekken 5 and 3, and alot less then Tekken 4. To those who think juggles are unfair, they are like hyper combos in SF, they are the only guranteed hits in Tekken, difference is that you control every move in tekken, and timing is essential (not just in juggles) basically its alot harder and fair, it doesnt require you pressing buttons once and watching it happen...Don\'t get me wrong I love SF alot!!! and its fun, but this guy knows absolutely nothing about Tekken and obviously mashes, therefore, thinks the game is a mashing type, all I can say is change settings to ultra hard or play onling against ppl who know how to play, you\'ll see what is meant by Tekken being anti-masher. You can still enjoy mashing all you want in Tekken, im not gonna tell you how to play it, but unless you learn Tekken you\'ll get pwned like I did when I use to mash online.
- 3:03am EDT - August 21st, 2011
well said Mirage Siena@
the reviewer is a fool
- 4:24am EDT - August 21st, 2011
Tekken is more technical than SF. SF is popular for the same reason LoL is more popular than SCII, more newb friendly.
- 1:52pm EDT - August 21st, 2011
bad reviewer is bad...
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