Podcast Derailed - Episode 04
- Posted August 26th, 2011 at 02:19 EDT by Don Oliveira
- 4 Comments
Holy crap, we’re still allowed to post these? Well, I’m not complaining, and neither are you, apparently. Our listeners demanded more, and we delivered (a little too much since this is actually the second podcast posted this week). Don’t get confused with our Gamescom podcast that was posted earlier this week, this is a brand-spanking new dose of the PSU force in full... farce?
In this episode we’re joined by Mike, our Managing Editor from the U.K. along with the usual crew, Adam (Executive Editor), Matt (he’s just Australian), and Don (writer/editor, platinum).
Mike and Don go on a love boat together talking about some of the best (and worst) from the survival horror genre, Matt let’s us know how sleepy he gets playing Fallout New Vegas DLC, and Adam gives us the heads up on Deus Ex: Human Revolution. All that and much more in this week’s Derailed.
Podcast Derailed - Episode 04 (MP3) - 1:28:04 - 82.2mb
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Got any questions/comments you want read on the show? Speak up in the comments section below.
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- 11:05pm EDT - August 25th, 2011
HATED the intor and outro music
Also, since I'm canadian I can't differentiate between all these accents. In the future please play a sound effect everytime someon diffrent speaks. I suggest a fog horn.
Don Oliveira | Other_
- 4:21am EDT - August 26th, 2011
HATED the intro music man? Jesus I thought the intro would at least be funny, whilst the outro was a trip from the past. I'm working with an actual musician now for original electronic beats.
- 3:36pm EDT - August 26th, 2011
I liked the intro song, but I'm totally gay... for that kind of music. Although, like ItotheCtotheE suggests, I definitly wouldn't mind a more "gamey" type of intro song (like the last one); Maybe some classic jingles from a variety of different games, and you could mix-it up each and every podcast. It is a gaming podcast afterall, so it's nice to be reminded at the beginning about that.
Speaking about Dead Space co-op; I definitly would not be against it... but it would definitly have to try something new or fresh when it comes to the co-op design. While Don is right that Dead Space 1 and 2 were all about that feeling of isolation, both those games always had these moments where you would "encounter" another human being on the ship. Whenever this would happen, it gives a real feeling of relief (or hope); if the developers could harness that brief feeling in the co-op, there is definitly some promise for a co-op Dead Space 3. Instead of thinking about Resident Evil 5 for an example for co-op, think more along the lines of Demon's Souls co-op.
- 5:19pm EDT - August 30th, 2011
on the pc and ps3 thing. KB/m is such a control advantage. pc gamers arent necisarily better than console gamers, but when put against each other most of the time the pc player has the advantage. remember when the 360 and pc did it with shadowrun . the pc gamers just anhilated the.
o and good job guys, keep it up boys.
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