God of War: Origins Collection Review

  • Posted August 29th, 2011 at 14:53 EDT by Adam Dolge

Review Score

God of War: Origins Collection

PSU Review Score
9.5
Avg. user review score:
0.0

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Summary

God of War: Origins Collection brings two of the best PSP games to a single Blu-ray disc for the PlayStation 3 in stunning HD graphics. This is a must buy for any fan of the God of War series.

We like

  • Graphic upgrade works quite well
  • Two of the best PSP games on one Blu-ray disc
  • Extending the God of War storyline

We dislike

  • Occasional graphic pauses and technical issues
  • Seven to eight hour campaigns
  • Minimal bonus content

See PSU's review on Metacritic & GameRankings

At this point in God of War’s illustrious history, there is absolutely no excuse to miss a single game on any of Sony’s platforms. This is especially true now that the two PlayStation Portable entries are coming to the PlayStation 3 in full 1080p HD, with Trophy and 3D support, DualShock/rumble compatibility, and stunning surround sound audio. But the best part of this package is that those that skipped these handheld hits will get both these terrific games - namely God of War: Ghost of Sparta and God of War: Chains of Olympus - on a single Blu-ray disc. Make no mistake: if you missed either game because you don’t own a PSP or you simply decided to pass on them for some odd reason, both titles are excellent additions to the God of War franchise.

Developed under the careful hands of Ready At Dawn Studios, both Chains of Olympus and Ghost of Sparta are easily two of the best games available in the PSP line-up. As the bundle’s Origins moniker implies, the pair helps shed some light on protagonist Kratos’ early days in more than pint-sized installments, featuring slick gameplay and stunning graphics. The games translate extremely well to the PS3, and while the visuals aren’t quite on par with God of War III, they are as good, if not better, than those found in the God of War Collection.

Chains of Olympus is a dark game, in many respects. Morpheus has cast a spell on the land and Kratos must choose between his personal redemption and saving the world from yet another jerk god. It’s a story that works extremely well and mirrors many of the plot twists and storytelling we’ve seen in the first two God of War games. If you are a diehard God of War fan and you haven’t experienced Chains of Olympus, you should feel ashamed! Just kidding (sort of), but you have absolutely no excuse not to broaden your collection and continue the storyline of Kratos and his struggles against the gods. (Check out our full review of Chains of Olympus here.)

The same can be said for Ghost of Sparta. Kratos is haunted by visions of an old woman near death, with the game sending you on a quest to save the damsel in distress. Ghost of Sparta takes place between the two PlayStation 2 games, and brings Kratos off his throne to venture into Atlantis. It’s a game with some improved features from Chains of Olympus, varied settings, and equally intense action. (Check out our full review of Ghost of Sparta here.)

Both games in their original PSP incarnation proved a meaty showcase for the power of Sony’s handheld, and while they translate quite well to the PS3, the experience is hindered by some occasional graphic pauses, which is the best way to describe the issues. Also, at some points during massive battles, the graphics seem to overload a bit and slow down the action. Neither of these are massive issues at all, but it’s something that will draw your eyes occasionally away from the otherwise impressive visuals and gameplay.

Kratos still twirls around with his blades chained to his arms. He gets different weapons and magic, all of which can be upgraded. As in every God of War game, Kratos starts off as a wimp – at least, compared to how you left him in the last game that is. The same is true in both Chains of Olympus and Ghost of Sparta. But Ready At Dawn does a terrific job pacing player progression; in both games, you’ll never feel like you are waiting for the next upgrade, the next spell, or the next weapon—it just happens seamlessly.

Puzzles return in both titles, but to a lesser extent in comparison to the PS2 and PS3 God of War games. There are no upgraded puzzles; in fact, nothing has really changed in the translation from ... (continued on next page)

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