Uncharted: Golden Abyss Review
- Posted February 13th, 2012 at 09:02 EDT by Steven Williamson
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Consistently brilliant and highly produced, Uncharted: Golden Abyss sets a benchmark for adventure games on PlayStation Vita.
- Highly produced and consistently brilliant graphics, story-telling and characterisation
- A more open world than previous games with exploration positively encouraged
- Super slick and exciting combat
- Lack of multiplayer
- Maybe a little bit too much log balancing
(continued from previous page) ...into account players who are within a certain radius of your location, so if you don’t live in an area where there are lots of people who own PS Vita, it’s a feature that will mostly be redundant.
The biggest missed opportunity in Uncharted: Golden Abyss is the lack of a multiplayer component. This was a chance to show off PS Vita’s power as a handheld that connects the PlayStation community together to deliver the kind of social experience we’ve hoped it would deliver. It’s not a make or break feature by any means, but it should really have featured in the handheld’s flagship launch title.
Consequently, Uncharted Golden Abyss is a whisker away from being the perfect launch title for Sony’s superb new portable device. Nevertheless, the top notch production values are unlike anything we’ve experienced before on handheld, while the story-telling is typical of what we’ve come to expect from a series that consistently delivers the complete videogame experience. If you buy one game for Vita on launch day, it just has to be Uncharted: Golden Abyss.
Uncharted: Golden Abyss is a great experience from start to finish with dramatic moments, slick combat and carefully-measured platform play. Even the abundance of collectibles and stunning open environments make up in some way for its lack of a multiplayer component.
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