Capcom targeting shorter dev cycles for major franchises
- Posted May 24th, 2012 at 07:37 EDT by Mike Harradence
- 5 Comments
Kenzo Tsujimoto, CEO of Capcom, has said the Japanese giant is looking to adopt shorter development cycles for some of it major game series.
Speaking to investors this week, Tsujimoto said the company wants to reduce development time for big franchise to around two-and-a-half years, making it clear there is no intention of annualizing its hottest IPs.
“We want to reduce the time needed to develop major titles from the usual three-to-four years to only 2.5 years," he said (via GameSpot).
"Speeding up development will probably raise the cost. But creating quality content will be vital to Capcom's ability to survive by overcoming intense global competition."
The executive went on to note that Lost Planet 3 is on track to meet the 2.5 year target, with Resident Evil 6 arriving some 3.5 years after its predecessor. And, while Devil May Cry has taken longer than either of those games, Capcom hopes to slash the dev time for future iterations.
"For DMC Devil May Cry, development will require five years due to the time needed to select development companies because of our decision to switch to external development," explained Tsujimoto. "But our goal is to reduce the cycle to 2.5 years for subsequent titles in this series."
Nakatomi Uk | Nakatomi_Uk
- 8:17am EDT - May 24th, 2012
Which means even s**** quality and more ripping off with the games content
PSgamer28 | breakend28
- 8:42am EDT - May 24th, 2012
I completely agree with Nakatomi Uk. This is a poor development move by capcom. This is their way of making more money but shortening content and releasing more DLC hence more $$$ for them in the end, well I say #$%& YOU CAPCOM!!!
- 11:06am EDT - May 24th, 2012
What I find funny is that I coulda sworn this was their mantra for the past 3 or 4 years or so. They've already been abusing DLC for quite sometime now. If they mean to go even further then talk about getting railroaded.
Yup...forget the lube this time guys, just bite the pillow because they're going in dry!
- 2:10pm EDT - May 24th, 2012
apcom's development cycle has been irratic for a while now. With series' like Devil may cry and Onimusha having next to no activity, while other franchises either getting instalments cancelled or just churning out the same game repeatedly. I think 2.5 years per title among many of their franchises should have been a goal all along. In fact it'd be a miracle if they attempted it.
- 8:12am EDT - May 26th, 2012
Sorry,Capcom,but I much prefer quality over quantity.
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