Metal Gear Online is no more, but no one gives a shit
- Posted June 12th, 2012 at 19:05 EDT by Don Oliveira
- 59 Comments
Metal Gear Online was miserable, and no one in their right mind is sad to see it go today. Okay, maybe that's a tad harsh, but it wasn’t at all well-received. I can't even believe it took Konami all this time to finally pull the plug. And this is coming from me, a diehard Metal Gear fan. I was so excited for MGO, and while it did have some brilliantly designed gameplay mechanics, it was nigh unplayable at first.
Do you even remember Metal Gear Online? Japan was the only country to see a standalone launch of the game, whereas other nations saw it bundled with 2008’s Metal Gear Solid 4: Guns of the Patriots. The online third-person multiplayer shooter supported 16 players throughout traditional game modes like Deathmatch, Team Deathmatch, Capture Mission (which was essentially capture the flag), and many more unique modes tailored to suit the game’s stealth-action gameplay.
It wasn’t all about shooting stuff. You actually had objectives.
But Metal Gear Online's direction wasn’t perfect. It wasn’t even the best. In fact, it wasn’t even good. While the core concept was very appealing to both Metal Gear fans and multiplayer junkies alike, the game was bogged down by some downright disappointing issues.
First off, actually being able to log-in and play was a hassle. Using just your PlayStation Network ID would be too simple for Konami; you needed to launch the game while connected to PSN and then connect to the game servers with your Konami ID. If memory serves me correctly, I actually remember a third login credential called Game ID. Anyway, that was the first nail in the coffin for MGO.
Second, as soon as you were done with all that hassle of actually getting to a menu – and don’t even talk to me about how convoluted those menus were – you’d finally be able to get into a game and start having fun, right? Wrong.
Metal Gear Online had a terrible launch. Players were initially greeted with severe lag until Konami was actually able to step in there and start fixing things, and that didn’t happen for a while.
It was a sad tale of some smart, original ideas not being fully fleshed out due to extremely poor network issues and design. Remember: these were still the early days of the PlayStation 3 and this console generation. Japanese developers didn’t have a grasp on online multiplayer like they do today.
Anyway, if I sound too “down” on Metal Gear Online, it’s not because I’m a hater. I genuinely love the Metal Gear franchise, and I only have such bitter memories of the game because of how much I was actually looking forward to it. Metal Gear Solid 4 was superb. Metal Gear Online, though, not so much.
Don’t believe me? Then don’t take my word for it. Here are a few comments from yesterday’s thread (started by Blacksite) in our forum community – where some of the most hardcore PlayStation fans live. Trust me, they know what they’re talking about.
“Not sad to see it go. I spent maybe 1 hour or 2 in total play time when it was new, either it was too laggy with players seemingly warping or I got disconnected/timed out for 1 reason or another couple that with the backwards 2 ID and password login system ends up beign 1 big waste of time thats is overly complicated.” – keefy
“I should be sad to see it go but I barely played this online. I also had lots of laggy matches. The thing that irratated me the most here, and I don't think I'm alone, is the Konami ID sign-up process. I must have lost my password three times because of that stupid system. The updates were a pain in the ass too.” – DreDayDetox
“Back when MGS4 first came out it was almost unplayable for me. I tried it again like 2 years ago and had a lot of fun, but the learning curve was pretty steep. I ultimately didn't get into because I didn't know anyone who played it. Has tons ... (continued on next page)
Drebin296 | Drebin296
- 7:18pm EDT - June 12th, 2012
Admittidly, I didn't play MGO from the very beginning. But to me, it is BY FAR the best online game I have ever played. I have met great people through it, it had brilliant game modes and gameplay mechanics, the graphics are superb, the skills are varied and unique, the codecs are great and often hilarious, and so much more.
Really gonna miss this game. It had its negative points - the majority of the community were tools - but they were hilarious at the same time. Every mode was fun and rewarding. The expansion packs were great, and the player customisation was so good.
The game played pretty smoothly too, on a decent host. I loved it. Tremendously sad to see it go. But I understand why it wasn't such a hit. Plus, pretty much every member of the community were pretty hardcore and could pop a headshot from one side of the map to the other with ease.
I can't stress enough how good this game was to me. Kind of sad to see not many people will remember it the way I do.
- 7:21pm EDT - June 12th, 2012
This WAS a good game, just cause you sucked monkey balls at it doesn't make it a bad game.
- 7:51pm EDT - June 12th, 2012
The 2 things that killed MGO....
1) Konami ID. At the beginning, it was so screwed up that hardly anyone could register. Then, it was just screwed up after people could register.
2) The meta-gaming which completely destroyed the whole premise behind the game as a tactical online shooter. The main problem stemming from the ability to hold you view in 3rd person while running in circles. This made any attempt at accuracy & tactical gaming to take down the people abusing the camera view/mechanics.
So it never actually played like MGS.....it was just a horrible experience for any who entered MGO under the assumption that they would be playing something akin to MGS offline.
Another poor element was the weapons buying.....a very sad perk gimmick. Something that worked wel for single player, but definitely not something that should have been used in multiplayer.
So...although it carried the MetalGear name & everything that went with it, it just didn't do it justice. As a big fan of MGS, I can say without any feelings of guilt, that I disliked the game as much as I disliked the worst online shooters.
moleador | moleador
- 7:52pm EDT - June 12th, 2012
I don't blame you for disliking it, but it was my favourite multiplayer game by far. It blew everything else out of the water for me.
At first, I probably would have agreed with you to an extent. Then I found some fantastic people on there, and we made a blast out of the game.
It's hard to explain, really. The game basically had everything for us to make it our own. Player customization, clans, emblems, in-game text chat (which was VITAL for us) and just all-in-all ease to find eachother on it.
You can kind of think of it as a sandbox we formed a little MMO in. I know it sounds rather sad, but all my best friends were made inside MGO. There was an amazing amount of jerks on the EU server, granted, but it just goes to show how enjoyable it was to play with a few friends that there were still so many players on it during its final days. I've played it since it was patched to oblivion. At first, it was a bit of a mess, but it really did get better. And once you got over that learning curve, it was so good.
I think the reason I enjoyed it so much is that the modes and maps were gravitated towards the more trigger happy, so sneaking around was a really fun challenge.
Christ, this comment's long. Well Don, if you've cared enough to read this far, I salute you.
Gameoholic007 | Demented007
- 8:09pm EDT - June 12th, 2012
Never played MG online, wasn't interested in it, just the games.
Love the heading Don! lol
- 8:39pm EDT - June 12th, 2012
i had fun with it, but the massive updates and Konami ID crap just made me stop playing it. I had some fun times on it though and i will miss it
1solidsnake | solid1snake67
- 9:46pm EDT - June 12th, 2012
i played it once and awhile i remember the updates you better have good internet lol, konami id was so hard to figure it out!!
- 9:58pm EDT - June 12th, 2012
- 10:14pm EDT - June 12th, 2012
I'm not going to lie. The title of this article is grade A.
Don Oliveira | Other_
- 10:16pm EDT - June 12th, 2012
I didn't want to sound like an ass, but let's be honest: no one other than a hardcore community of Metal Gear lovers (such as myself and you guys) are really affected by this.
I agree with some of you that Metal Gear Online was great. I must have played Subsistence online way more though, which sucks because I was so hyped for MGS4. When I found out that Metal Gear Online would be bundled with Metal Gear Solid 4, I nearly exploded.
The gameplay was super, super smart. Having a team work together like that is just something you don't see enough in today's online shooter. The problem was that the game was handled by developers who didn't really know how to work with networks.
It's sad, yeah, but this is 4 years old now. It doesn't suck that Metal Gear Online is gone, it sucks that it never reached its true potential. If it did, it wouldn't be going offline.
- 10:54pm EDT - June 12th, 2012
Dude speak for yourself. No one gives a shyt? You're not only wrong but your crazy. MGO was such a badazz game especially seeing as it was pretty much entirely supplemental to the actual experience of MGS4. What more did you want? You paint it as though the game was trash and then I read it and come to find out the majority of your gripes dealt with network issues. As if they were even THAT bad. Lame.
Also if cursing is blatantly allowed in the header then wtf? Why cant we even use casual swears in the comment section?
- 10:56pm EDT - June 12th, 2012
MGO was so much fun, in my opinion they should have released new versions instead of expansion packs tho, that model seems to work much better for getting attention.
- 11:59pm EDT - June 12th, 2012
HAHAHA I love the title of this article made me lol
- 12:19am EDT - June 13th, 2012
Konami ID killed it for me, forgot my password within the first few weeks and just said screw it. Took long enough just to GET it from the slow site to begin with.
- 12:21am EDT - June 13th, 2012
@14 thats one thing I will agree with. Konami id was all types of ghey and that site was broken.
- 12:43am EDT - June 13th, 2012
As laggy as it could be sometimes, I had great memories in the enormous amount of hours spent playing MGO. This article seems kind of pointless to me, but you're entitled to your opinions, just seems weird for it to be an article. Regardless it'll get hits from the biased title. RIP MGO, you did good. :(
- 1:19am EDT - June 13th, 2012
Is this one of those "Fan submitted" posts? It sure as h3ll seems like it. I'd stick to blogging.
- 1:24am EDT - June 13th, 2012
No one gives a shyt? dude look at other site and forums, even here, people are saying it will be missed, sure it has problems, but it sure has its moments of pure fun, just because you can type but suck at this game does not give you the right to generalize, idiots trying to pass as journalists in a gaming site because they can't make it in the real world, are the bane of the gaming industry
- 1:48am EDT - June 13th, 2012
WRONG! Everyone is entitled to their opinion however this is pretty much a straight up lie. Proof, you ask? How about trying to log in last night to find the server maxed out for the first time in ages. The coommunity was still very active, and I compare this to other shooter games that I have tried to play recently where I have found the online completely removed/ or dead. Killzone3 as an example. That game is not nearly as old and the community has moved on. I also love how you point out the pros/cons of comments made in gaming forums to use as your example. This of course is fine, however you sided with the negative responses as they appeal to your personal opinion. Seriously name any multiplayer game out their and I will be able to jump into one forum off of any one site and find pros/con arguments as well. An article written by someone who was to lazy to spend 30 min to sign up for an account and dismissed the game before ever giving it a chance is bad journalism. You should be trying to appeal to the people who still enjoyed the experience instead of rubbing it in their face. How about you write a follow up "Metal Gear Online goes "offline", and people still give a sh!t"
- 3:03am EDT - June 13th, 2012
Happy to see that there are more people with good taste than I thought. And a heck of alot more than this silly writer thought there'd be when he posted this. I'm thinking the header was literally just for shock value. If not then what a serious over-exxageration on his part. All the crap games this site reviews/previews/ write stories on in general and they reserve the harshest judgment for MGO? So glad the editors have to put their names by the articles they wrote. I'll be taking Don Oliveira's opinion with a grain of salt for the time being.
This will permanently ban this user and delete all associated comments. This action is irreversible, are you SURE you want to do this?!