London 2012: The Official Video Game Of The Olympics Review
- Posted August 1st, 2012 at 09:51 EDT by Steven Williamson
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A nice mix of events with different control schemes makes London 2012 a solid accompaniment to this year's Olympic Games.
- 20 different events means there's something for everyone
- Decent presentation and audio captures vibrancy of the Games
- The ability to set-up custom play-lists and compete with real players
- Some disciplines aren't well executed
- Tacked-on customisation options for player appearance
- Trouble finding online matches
The eyes of the world were glued to the magnificent opening Olympic ceremony in London and what a spectacle it was with its eye-popping fireworks display, energetic dance routines and toe-tapping showcase of the best in British music, concluding with Paul McCartney’s hand-waving rendition of “Hey Jude.” Even the Queen looked like she slightly enjoyed herself, and she barely ever smiles.
The Olympic President and London 2012 Chairman Sebastian Coe both gave an empowering speech about sport and the important role it plays in society, causing chins to be raised with pride and rapturous applause from the 80,000 spectators and sporting stars in the arena. Ever since the Olympics kicked off, that buzz has continued through most of the events and there’s been an emotional response from fans and competitors alike, as well as a carnival atmosphere in many of the stadiums.
Capturing that energetically-charged atmosphere and intense competitiveness that encapsulates the world’s largest sporting event is extremely difficult in a videogame, so in many ways ‘London 2012: The Video Game’ appears a bit limp and unpolished in a number of areas when you compare it to watching such a dazzling array of talent in the arenas and the dramatic camera work that the BBC has put together to capture some magical moments.
However, London 2012 still proves to be a decent, if a little unspectacular, accompaniment to this year’s big sporting event. Though the graphics aren’t cutting edge and character animation is a little stiff, it’s a colourful and vibrant production with stadiums and arenas well detailed and some excellent, insightful commentary from Seth Bennett and Allison Curbishley. The highlight, however, comes from winning a gold medal and enjoying the celebration as an athlete drapes their country’s flag around their shoulders and does a lap of honour before stepping on the podium and grinning with pride as the national anthem plays in the background. Despite some flaws, this was always going to be London 2012’s winning moment as it stirs up National pride each time you win.
The main Olympic game mode sees players compete in 20 events against the CPU. Though it doesn’t cover every sport in the Olympics there’s a good range of disciplines ranging from track and field events to gymnastics. There’s no differentiation in terms of ability and skills between the competing teams, so choosing who you want to represent from the 36 available nations is simply a matter of where your allegiances lie. There’s a weak set of customisation options allowing you to tweak the appearance and the name of your athlete, but it feels tacked-on due to the lack of depth. There's unlockable costumes too for those who care, but there’s really no need for such trivial features because trying to beat the Olympic and World records will be enough reward.
Prior to each day of the Olympic Games, there’s some flexibility in the events you choose as you pick two disciplines out of six before competing in a qualifying session in a bid to make your way into the finals and compete for a medal. The way things are set-up works well enough and racking up as many medals as possible is more than enough motivation to try hard. As you gain medals you get points, which can then be spent on retrying in areas where you failed, which kind of feels like cheating - the one thing, ironically, that the Olympics detest.
Nonetheless, it’s clear that SEGA wanted to focus on accessibility and allow anyone, regardless of gaming skills, to play London 2012. One way it has achieved this is by ensuring that none of the sports are too tricky to master or frustrating; after all, who’s going to play it for very long if they can’t win medals? We completed our first play-though on medium difficulty achieving Olympic records in most events and coming away with more gold medals than the British team would ever dream of.
Track events are incredibly simple to pick-up, requiring nothing more than a tap of the ‘X’ button while trying to keep the meter steady within a small area to maintain optimal pace. Overshoot the meter and the runner slows down. The system feels a little weird in the 100 metres race ... (continued on next page) ----
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