Discovery App Ecolibrium - PS Vita Review
- Posted September 12th, 2012 at 08:25 EDT by Steven Williamson
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Ecolibrium will appeal to a very niche audience, and while some gamers will probably enjoy spending many hours creating the perfectly balanced ecosystem, others will be more bored than a nun at a rave.
- Good menu layouts and intuitive touchscreen implementation.
- The challenge and micro-management aspect may appeal to fans of this sub-genre
- Will probably teach you a thing or two about the world.
- It's about the ecosystem, not the most attractive of videogame themes.
- There's a lot to think about and those without patience will soon lose theirs.
(continued from previous page) ...view their attributes before deciding what to purchase. Ecolibrium also makes good use of PS Vita’s features, allowing you to hold it up like a camera and rotate around your planet, or drag your finger across the front or rear screens to move around the environment and tap it to populate it with your chosen items.
As you slowly get to grips by what the game demands from you, things get more complicated/challenging with the introduction of reptiles, fish and birds and the items in the laboratory swell significantly, giving you an almost overwhelming amount of options to pick and choose from. In the initial stages, we found it was a case of guess-work to create that balance, but the further we progressed the more familiar we became with what was needed to make a harmonious planet; we felt we were even educated a little bit along the way.
Indeed, if you enjoy the planet and want to learn more about what makes it tick, and you get a kick from this type of challenging micro-management-style strategy game, then it’s certainly worth a look. There’s definitely nothing like Ecolibrium on PS Vita, but whether that’s a good thing or a bad thing is solely going to depend on whether you care enough about the subject matter to give a crap.
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