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GTA V lets you play as the protagonist and antagonist

  • Posted November 12th, 2012 at 06:37 EDT by Mike Harradence
  • 3 Comments

Rockstar has revealed that Grand Theft Auto V’s focus on multiple playable characters means gamers can take on the role of both the protagonist and antagonist.

The hotly-anticipated crime sequel allows gamers to hop between three criminals; Franklin, Michael and Trevor. As such, the trio will be able to work together by having the player switch between characters to tackle various objectives.

"Just at the conceptual level, the idea was three separate stories that you play in one game,” said Rockstar co-founder Dan Houser, during an interview with the New York Times.

"The next bit was, let's not have the stories intersect once or twice but have them completely interwoven. It felt like it was going to be a real narrative strength: you get to play the protagonist and the antagonist in the same story."

GTA V is set be Rockstar’s most ambitious open-world project to date, featuring a game world that is larger than GTA V, San Andreas and Red Dead Redemption combined. For all the latest information, check out our info blowout here.

GTA V is due out on PlayStation 3 and Xbox 360 in Spring 2013.

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Comments

  1. pod

    • 8:58am EST - November 12th, 2012

    The concept itself, playing different characters and even "the bad guy" is not that new. Heavy Rain did that very well (even tho you didn't know you were playing the bad guy 'till the end).

    The novel concept would be (and I'm really hoping that gta5 will be like that) to be able to choose which character you play on key missions, and thus decide who's agenda you're going to pursue.

    If it's "only" that you have a set of missions for every character, or in some missions you can choose between characters but your choice doesn't affect the outcome, I wouldn't call it innovation. I'd probably still be fun (which is what matters), but not something really new.

  2. Lol_Lmao | AJL_LEYJA

    • 5:38pm EST - November 12th, 2012

     The game is still going to suck regardless.

  3. Alpha2

    • 3:06am EST - November 13th, 2012

    Wow seriously? You're hating on the game already? at least wait for it to come out before you broadcast your horribly biased, baseless, worthless and hateful opinion of a game you've never played.

    If GTA were a series that founded itself on multiple paths I could see Pod's idea having some merit but it's always been a singular action experience seen through the eyes of one character. Giving you three pro/antagonists even if switching between them doesnt effect the over all narrative is still new for the GTA franchise. It seems to me like this might actually make for a better attempt at making GTA a co-op friendly game moreso than trying to create a multipath story. I have a few concerns but as I said R* hasnt given me any reasons inthe past to doubt they have a handle on the concept so I'll wait to see what it's like before bashing it like some breaindead retard.

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