Uprising update hits DUST 514 today

  • Posted May 6th, 2013 at 07:33 EDT by Alex Locher

UPDATE: Uprising is now launching at 16:30 GMT. Get ready!

UPDATE 2: DUST 514 Uprising is LIVE!

Alright! After months of waiting, DUST 514 players are about to get the biggest and best update so far with the Uprising build. Uprising marks the fifth iteration of the MMOFPS game which will be getting three or four free updates a year. Here is a quick pre-update briefing on all that you need to know.

Today server downtime started at 08:00 GMT and should be good to go at 15:00 GMT. The most noteworthy contents of this patch are a substantial graphics update, an overhaul to skill training progression and new gear, but that is just the tip of the iceberg. See the full patch notes.

There will be a skill point refund for all players so that they can respec their mercnaries with the new skill tree progression system. Because this overhaul affects certain gear, there are other reimbursements that will take place aswell. Below is a brief list about what will remain and what will be changed after the downtime, taken from a recent dev blog.

What will persist?

Character name, Contacts, Corporation, Stats/Leaderboards, Mail, AUR and ISK currencies, PSN items and items received from events (those not purchasable on the in-game market)

SK balance will be the ISK you currently have in your wallet + the ISK value of items cleared from your Assets (prize items that are available on the market will be removed and their ISK value reimbursed)

AUR balance will be the AUR you currently have in your wallet + the AUR value of items cleared from your Assets

If a user has an unfinished booster equipped at time of Uprising deployment, it will stay equipped

Boosters that are still in Assets

Currently trained corporation skills

Corporation Wallet and Contacts

In-game Mail

NOTE: All items consumed before the Uprising update changes take place will STAY consumed and will not be reimbursed



What will be removed or changed? And what will be reimbursed?

All Skills will be cleared, users get the SP back into Available SP

Consumed boosters are NOT refunded (users have already earned the SP)

All Fittings (both infantry and vehicle)

Some persisted vanity items may not keep their previous coloring schemes

All ISK items will be cleared from Assets and their CURRENT ISK value added back to wallet

All AUR items will be cleared and users reimbursed with their current AUR value (with exceptions noted previously) Some corporation skills will be renamed, your skill level in the corresponding new skill will remain the same

Currently active UVTs are removed from users and their AUR value refunded

Any UVTs in Assets are removed and refunded

This only applies to UVT purchased post-Tranquility move (previously purchased / consumed UVTs were already reset)

 

 

Important notice! The Planetary Conquest game mode that was slated to launch with Uprising has been pushed back to launch, which goes down on May 14th. This was done at the community's request so that people have time to respec their characters carefully and not quickly train up for possible district attacks. Planetary Conquest enables console gamers to fight for and defend territory in the New Eden universe and to amass wealth and influence.

So, Uprising comes today, and launch on the 14th, but what does this mean content wise? What can we expect to see in these two milestones of DUST 514’s ... (continued on next page) ----

Alex Locher is both the Community Manager at PSU forums and resident DUST 514 geek. In game he's THE GREY CARDINAL and COVERT SUBTERFUGE and is CEO of PSU GHOST SYNDICATE. You can follow the proud Minmatar merc on Twitter and mail him here
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  • Related game: Dust 514

    Release date (US):
    May 14th, 2013
    Developer:
    CCP Games
    Genre:
    Shooter - First Person
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