5 features to improve The Walking Dead for Season 2

My third essential feature for The Walking Dead: Season Two is that I want to see more crossovers with other parts of the Walking Dead universe, such as the TV series or comics. I love a good crossover, and feel one is essential for Season Two to ground the game firmly in the Walking Dead universe. Yet again I’m fairly certain Telltale Games will bring characters into Season Two from the 400 DLC, in an effort simply to sell more copies of it. But I want the game to surprise the player. How about the Governor before he became the power-mad blood-thirsty lunatic from the TV or comic series? Why not reverse the crossover idea and introduce a character who later turns up in another part of the Walking Dead universe?

Well-planned crossovers add flair and atmosphere to a game, and while Season Two could probably easily manage without one, the extra surprise and excitement they can bring to a game make them an essential inclusion for me.

A great game needs a release on a console that can do it justice, and so my fourth suggestion for The Walking Dead: Season Two is that at some point it should be released on PlayStation 4.

Now you could argue here that a game which is more about the story than the graphics wouldn't really benefit from being released on Sony’s next-gen console, and that is correct to a point. The way I look at it is like this; if a cake has an extra layer of icing on, then that cake has just got a whole lot tastier in my eyes. So if The Walking Dead: Season Two gets a HD makeover for the PS4, then we will hopefully get a game that not only captures your imagination, but looks and sounds fantastic as well. A win all around I’m sure you will agree. I also think Telltale Games shouldn't just stop at The Walking Dead: Season Two. If it isn’t too busy it would be great to see a HD collection of The Walking Dead: Season One on PS4 as well.

My final feature I wish to see in The Walking Dead: Season Two is an increase in the amount of trophies and their difficulty to obtain as compared to Season One. I wouldn't say the trophies from Season One were easy to complete, but even I managed to plat it – in fact it’s my only one. As I stated earlier, The Walking Dead is a game all about choice and consequence, and I want to see that reflected in Season Two’s trophy cabinet. Trophies for story progression as per Season One should be included but, where the game forces a choice upon you, there should be trophies based on what path you choose. This I feel will encourage replayability, and the actual trophy achievements can be hidden to avoid potential spoilers. I want the trophies in The Walking Dead: Season Two to be as hard and poignant as the life or death choices the game will no doubt present me with. So when I look back at my achievements from the title I remember the in-game blood, sweat and tears that it took to earn them.

So, I hope you enjoyed my five ideas for The Walking Dead: Season Two, some of them may surface in the game, or maybe Telltale has even better ideas that will shock and delight players. Are you eagerly awaiting The Walking Dead: Season Two? What would you like to see Telltale Games bring to the title? Let us know in the comments below.

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Richard Archer is an Assistant Editor for PSU, when he's not being a full-time gamer, comic book nut, and Doctor Who fan.
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