This afternoon, Harmonix’s Kickstarter funding campaign for a remake of Amplitude successfully ended at $844,000 but did not reach any of the stretch goals.
Sadly, this means the game won’t be getting online head-to-head multiplayer, the first stretch goal which was set at $1,125,000. A hinted stretch goal of a PlayStation Vita port won’t be happening either unfortunately.
Harmonix reached the base $775,000 funding goal yesterday so rhythm game enthusiasts can look forward to playing the Amplitude remake on the PlayStation 4 and PlayStation 3.
The original Amplitude is a PlayStation 2 exclusive and had players taking command of a Beat Blaster ship to hit targets in six lanes, each corresponding to an element of the song such as percussion or vocals. The game was financial success for the studio and laid out the framework for their later games like Guitar Hero and Rock Band.
Are you looking forward to hopping back into a Beat Blaster? What songs would you like to see on the set list? Let us know in the comments and keep checking back to PSU for the latest on everything PlayStation.